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  1. #281
    Player
    Onyxys's Avatar
    Join Date
    Aug 2013
    Posts
    402
    Character
    Ulric Delkin
    World
    Ultros
    Main Class
    Pugilist Lv 81
    Quote Originally Posted by Nici View Post
    Just imagine what it would be like if XIV had the xp death penalty as XI did, die enough times and you would surely lose a level and most of your gear would be unwearable...man i can just see the rage in these forums now if it did have it. lol

    ahhhh i miss the good old days of XI sometimes.
    Evolution is everywhere. In the past our GOD was Super Mario and Battle Toads. Lets ask developers to make FF14 in 2D to satisfy our nostalgia (sarcasm). Stupidity in in the air
    (2)

  2. 12-08-2013 07:44 PM

  3. #282
    Player
    Jilse's Avatar
    Join Date
    May 2012
    Posts
    117
    Character
    Jilse Wynden
    World
    Balmung
    Main Class
    Archer Lv 50
    Quote Originally Posted by ForteXX View Post
    Would be nice if they also made an option to go in without the buff so things can be run at their normal difficulty for those that want it at least.
    It will probably be like Abyssea in XI, you can turn on buffs if you wish, or not. But, in Abyssea, you really should, or you may perish quick.
    (0)

  4. #283
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by ForteXX View Post
    Would be nice if they also made an option to go in without the buff so things can be run at their normal difficulty for those that want it at least.
    If the buff is like every other buff, you can click it away if you don't want it.
    (0)

  5. #284
    Player Rose_Vilehart's Avatar
    Join Date
    Aug 2013
    Posts
    148
    Character
    Rose Vilehart
    World
    Odin
    Main Class
    Archer Lv 50
    Quote Originally Posted by Nici View Post
    Just imagine what it would be like if XIV had the xp death penalty as XI did, die enough times and you would surely lose a level and most of your gear would be unwearable...man i can just see the rage in these forums now if it did have it. lol

    ahhhh i miss the good old days of XI sometimes.
    there is a difference between challenging and bs that was bs
    plus if you actually think this game resembles hard atm then you are an idiot
    plus you are confusing missing being challenged with nostalgia, i have been challenged in modern games too, monster hunter and dark souls are some that immediately come to mind, but they are very few and developers seem to think we are all babies that need to be coddled and im so sick of that i cant ever have a challenge anymore and it sucks.
    (0)
    Last edited by Rose_Vilehart; 12-08-2013 at 09:10 PM.

  6. #285
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by KenzieLynch View Post
    If it was 'bridge content' then you still be required to do Coil to carry on with the main story. Yes, MAIN story content it is, and don't pretend I didn't give you a chance to argue the contrary.
    It is Bahamut story.
    Main story continue in 2.1
    (0)
    Last edited by Felis; 12-08-2013 at 09:18 PM.

  7. #286
    Player
    Nici's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    283
    Character
    Sarai Vanlaere
    World
    Cactuar
    Main Class
    Conjurer Lv 66
    Quote Originally Posted by Onyxys View Post
    Evolution is everywhere. In the past our GOD was Super Mario and Battle Toads. Lets ask developers to make FF14 in 2D to satisfy our nostalgia (sarcasm). Stupidity in in the air
    Lol yes that was my nostalgia creeping out and i have to apologize i did not mean to imply that i would like to see said feature in XIV, it was just my own wondering how today's MMO generation of players would react if said feature was introduced in XIV and nothing more.

    Quote Originally Posted by Rose_Vilehart View Post
    there is a difference between challenging and bs that was bs
    plus if you actually think this game resembles hard atm then you are an idiot
    plus you are confusing missing being challenged with nostalgia, i have been challenged in modern games too, monster hunter and dark souls are some that immediately come to mind, but they are very few and developers seem to think we are all babies that need to be coddled and im so sick of that i cant ever have a challenge anymore and it sucks.
    And Onyxys maid a valid point, times have changed and today's MMO games cater to a different generation of MMO players, it is not like how we used to remember MMOs where we grind hours upon hours to get to the next level or for a particular piece of gear, todays MMOs cater to a generation where most people do not have a lot of time and so they try to make things not so much quick and easy...just less time consuming than older MMOs.
    And sadly that is the state of today's MMO market...if you want to see more harder and challenging content and less hand holding from the developers in said content then the only option you have is to try and have your voice heard and maybe more like minded people will join you, weather it be in this forum or other type of outlet...if you let your voice sound loud enough...you never know who might hear or what might happen.
    (1)

  8. #287
    Player Rose_Vilehart's Avatar
    Join Date
    Aug 2013
    Posts
    148
    Character
    Rose Vilehart
    World
    Odin
    Main Class
    Archer Lv 50
    Quote Originally Posted by Nici View Post
    *snip*
    You think i don't know that?problem is if people try to do that we just end up going unheard seeing as the sad thing is the idiots that like everything handed to them are the majority these days, no-one bothers to try for skill and because of that atm if this game doesn't get some more replay value for me im just gonna switch to archeage cause that game has my interest for not only being sandbox the combat looks like it will finally be what im looking for, as much as i like this game the casual pandering is turning me further and further away.
    and if you dont know what i mean just look at this thread, every-time someone put down a reason why they were opposed to this idea they basically just got the response "lol hardcore" and were ignored, that happens all the damn time so im sick of these fucking stupid ideas trying to make the game even easier than it already is, yoshi could have tried to go half and half between pleasing casuals and pleasing everyone else but nope he has to go full casual leaving only a very small endgame for everyone else and even then dumbing it down for the casual gamers
    (0)
    Last edited by Rose_Vilehart; 12-09-2013 at 12:03 AM.

  9. #288
    Player
    Onyxys's Avatar
    Join Date
    Aug 2013
    Posts
    402
    Character
    Ulric Delkin
    World
    Ultros
    Main Class
    Pugilist Lv 81
    I think, that game must give pleasure to any players- hardcore players and casual. Hardcore players for their good skill must gain good reward by completing very hard content. Casual players can not gain such rewards, because cant complete such content- maybe for them is another way to gain analogical reward. And I know one thing- main story, the lore, must be able to know by ANY players- hardcore and casual and I dodnt see any reasons why hardcore content must block casual players from main story and lore. It must NOT BE. So, or hardcore content must be aside from main story and lore, or must be different modes to complete such content- suitable mode(s) for casual players
    (0)

  10. #289
    Player
    EdwinLi's Avatar
    Join Date
    Aug 2013
    Posts
    4,887
    Character
    Edwin Li
    World
    Balmung
    Main Class
    Machinist Lv 100
    What they should do later, once they deemed it is necessary to go through Binding Coil Story as part of the Main storyline, is to include a Story Mode of Binding Coil that provides a separate path from the Raid Version.

    Story Mode version is solo instanced but the path is different from the Binding Coil Raid Version. Story Mode version should also include a bit more cutscenes for each Story Turn stage going deeper into the Allagan civilization and their History. Being a Solo instance version of Binding Coil for Main storyline use, you will not get any raid rewards but only basic gil rewards.

    Raid Mode will be the basic normal Binding Coil we have now but will lack cutscenes exclusive to Story Mode version because we are taking a separate path where we do not encounter the historical records or information we will encounter in Story Mode version.
    (0)

  11. #290
    Player
    Onyxys's Avatar
    Join Date
    Aug 2013
    Posts
    402
    Character
    Ulric Delkin
    World
    Ultros
    Main Class
    Pugilist Lv 81
    IDEA!!! Why not to make a usual way- to unlock hardmode (for hardcore players) with rare loot all players must complete normal mode with its main story and lore. Good? And everyone pleased
    (1)

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