Because it's a fair comparison, as much as you try to twist it into not being one.Why are you comparing the event quests in XI to those in XIV?
XIV may not be XI, but there has been a lot of strong similarities in terms of how they going about implementing things in both games, and their thought/design processes. Plus everyone mocks and hates SE the same way and for the same reasons in both games.You're thinking about things done in XI but XI is not XIV, it's not the same team or engine either so using XI as a basis for your assumptions is wrong
I am no more wrong than anyone else here for assuming that they WON'T do it. The only arguments i've seen supporting repeating the event not happening are basically those that say something to the effect of "SE has a history of disappointing us, just look at XI."
No, I didn't miss that bit. I actually don't know of any FFXI events that were instantly repeatable. Tell me, how do you get multiple Cool New Event Item +1s? There were also many XI events that changed year after year- If you missed it one year you couldn't do it again the next.I think you missed this bit, might want to clean your glasses.
Besides that fact, the FATEs are already repeatable and the weapons already reobtainable, so I don't see it as unreasonable or unrealistic for them to give one additional oppertunity to get the armors again.
Repeatable quests are coming in 2.1. Thus, they are prefectly capable of making a quest that can be repeated, and they intend to offer such a thing. This also does not say anything about whether or not they can reset a quest flag and make a concious decision to make a specific quest available to players again, as I'm certain they're capable of doing that.Name me one repeatable quest in FFXIV.
Your opinion and proof are two different things.No it isn't, I just proved to you why it isn't. You are the one twisting things, especially when your example uses a quest designed to be repeatable and compares it to one that is not.