Quote Originally Posted by Bufkus View Post
If MMO companies listened to garbage like this, they would quickly lose the majority of their playerbase.
Huh, so why is it SWTOR failed quickly and had to relaunch F2P? Why is it Tera failed quickly and had to relaunch F2P? Why is it ATB failed and had to relaunch? Why is it majority of new Korean MMOs failed and had to relaunch as a "Sequel"? Why is it Chinese MMOs continue to fail and relaunch as 'Sequels'? Why is it a lot of Asian MMO developers are scared to localize their MMO to the western markets?

Sorry, but what Xatsh said is far from what would axe a playerbase compared to..you know, lack of content, poor gameplay systems and overall boring MMO - That loses players much faster.