Quote Originally Posted by Hvinire View Post
In the future, instead of creating easy modes of dungeons the team plans to add powerful buffs to players that will make difficult dungeons (including Binding Coil of Bahamut) easier to complete.
This is the way LotRO and a few other games went. It allows for development flexibility leaving content stable. Can't get 8 people? Buff 4 to do an 8 man dungeon. Many of the lower level dungeons nobody ran in LotRO you could solo through signature buffing. They were hard as hell but you could do it. It's really all about how far you want to take it.

Here it would allow people to at least get a lay of the dungeon, learn the moves, learn the core attack moves before duty finder queue.