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Thread: Myth Caps

  1. #51
    Player NeruMew's Avatar
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    Sep 2013
    Location
    Ul'dah
    Posts
    393
    Character
    Neru Silverlight
    World
    Balmung
    Main Class
    Thaumaturge Lv 60
    As a person who CAPS MYTH WEEKLY. I think this would be a good implementation. It would in now way allow anyone have more gear than anyone else if implemented right, and would be more flexible for people who either get busy weeks or weeks away for vacations, job, etc etc, without seriously impacting on anyone else (except those players who want to be special snowflakes because they can put more time constantly, which really, capping myth doesn't take long at all, in fact, it can take you well under 2 hours.)

    But anyway. IMO, if they were to implement it they should make it towards were your myth allowance starts counting once you're elegible to aquire the mythology tomestomes (i.e. once you have a combat class at 50), and to not make it too flexible, maybe have the allowance hard cap at 1200 (4 weeks worth as of today's cap)... And if well, you want to be annoying and protect SE's finance, make it only increment while subscribed.

    And I think I haven't left anything out, aside from the usual non contrsuctive comment such as: "Stop trying to be a special snowflake and get mad if someone else gets something which relatively doesn't matter nor won't affect you without exacly doing it under the same circumstances that you did", or something along those lines.
    (0)

  2. #52
    Player

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    This OP is a "realmreborn Trophy" candidate for this week.

    Pure gold.
    (0)
    "Absurdity is the only reality."
    ~Frank Zappa

  3. #53
    Player
    Mitski's Avatar
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    Sep 2013
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    200
    Character
    Mitski Zahard
    World
    Gilgamesh
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by NeruMew View Post
    ...if they were to implement it they should make it towards were your myth allowance starts counting once you're eligible to acquire the mythology tomestones (i.e. once you have a combat class at 50), and to not make it too flexible, maybe have the allowance hard cap at 1200 (4 weeks worth as of today's cap)...
    All good ideas.
    (1)

  4. #54
    Player
    Hanabira's Avatar
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    Jul 2012
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    454
    Character
    Hanabira Asashi
    World
    Hyperion
    Main Class
    Marauder Lv 50
    why even bother with coil if all you have to do is play another game for 2 months, log in for a day and spam 13 minute WP runs and end up with the same gear? the way the system works now doesn't punish you for not playing, it just doesnt -reward you- for not playing.. which this would be doing. Its bad enough myths are far too easy to get, but now you want it so you dont even have to actually play the game to get large amounts of them.
    (1)

  5. #55
    Player
    Lurkios's Avatar
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    Aug 2013
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    422
    Character
    Lyli Hanabira
    World
    Sargatanas
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by NeruMew View Post
    But anyway. IMO, if they were to implement it they should make it towards were your myth allowance starts counting once you're elegible to aquire the mythology tomestomes (i.e. once you have a combat class at 50), and to not make it too flexible, maybe have the allowance hard cap at 1200 (4 weeks worth as of today's cap)... And if well, you want to be annoying and protect SE's finance, make it only increment while subscribed.
    This would also be perfectly acceptable. (There are a lot of ways to solve this problem and a thousand variations of each of those. I don't think anyone would be too overly picky about which was chosen, so long as one is.)

    Quote Originally Posted by Hanabira View Post
    why even bother with coil if all you have to do is play another game for 2 months, log in for a day and spam 13 minute WP runs and end up with the same gear? the way the system works now doesn't punish you for not playing, it just doesnt -reward you- for not playing.. which this would be doing. Its bad enough myths are far too easy to get, but now you want it so you dont even have to actually play the game to get large amounts of them.
    Another one who either did not read, or did not comprehend.
    (1)
    Last edited by Lurkios; 12-03-2013 at 05:23 AM.

  6. #56
    Player
    Mitski's Avatar
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    Sep 2013
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    200
    Character
    Mitski Zahard
    World
    Gilgamesh
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Hanabira View Post
    why even bother with coil if all you have to do is play another game for 2 months, log in for a day and spam 13 minute WP runs and end up with the same gear? the way the system works now doesn't punish you for not playing, it just doesnt -reward you- for not playing.. which this would be doing. Its bad enough myths are far too easy to get, but now you want it so you dont even have to actually play the game to get large amounts of them.
    The amount of playtime required to obtain the tomes would be exactly the same. Your argument makes no sense.
    (0)

  7. #57
    Player
    Hanabira's Avatar
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    Jul 2012
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    454
    Character
    Hanabira Asashi
    World
    Hyperion
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Mitski View Post
    The amount of playtime required to obtain the tomes would be exactly the same. Your argument makes no sense.
    it makes perfect sense.. the OP suggests making the rollover keep up to 2000 points.. that means you can cancel your sub for months, resub for a couple of days, burn 13 minute WP and have the same number of myth items as someone who was playing the whole time. thats just silly.
    (0)

  8. #58
    Player ashikenshin's Avatar
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    Aug 2013
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    Limsa Lominsa
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    366
    Character
    Kyuyuna Shadowsun
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Mitski View Post
    The amount of playtime required to obtain the tomes would be exactly the same. Your argument makes no sense.
    the key is that he said "actually play the game to get large amounts of them" keyword being large. If you want large amounts of tomestones then you have to play every week.
    (1)

  9. #59
    Player
    Lurkios's Avatar
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    Aug 2013
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    422
    Character
    Lyli Hanabira
    World
    Sargatanas
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by ashikenshin View Post
    the key is that he said "actually play the game to get large amounts of them" keyword being large. If you want large amounts of tomestones then you have to play every week.
    And what reason is there to differentiate between a player who plays for 10 hours every week and one who plays for 20 hours every other?
    (0)

  10. #60
    Player ashikenshin's Avatar
    Join Date
    Aug 2013
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    Limsa Lominsa
    Posts
    366
    Character
    Kyuyuna Shadowsun
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    I play about 35 hours every week, yet I earn the same as the 10 hours every week guy. Do you see me complain?
    (1)

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