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Thread: Myth Caps

  1. #31
    Player
    Tupsi's Avatar
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    Feb 2012
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    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Lurkios View Post
    And how would allowing unearned myth tomes from one week to be earned the next (again, up to the already existing 2000 tome cap) negatively affect this system?
    If you'd take the time to read what the developers of the game explained, the current system is for balance purposes. Not only would they have to redo the coil system, you'd have people being able to spam for a day and get every myth, tome crafting material and relic+1 item for every class, then you'll also have the community aspect where if you chose not to grind a full day...good luck trying to do everything because even FCs would put that requirement on their members.

    Balance. Balance. Balance. We all want everything asap but MMOs usually phase out once that happens.
    (6)

  2. #32
    Player
    Tridus1x's Avatar
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    Sep 2013
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    Character
    Soup Sifu
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 60
    The key point I got from the OP is something he is not really being forthcoming about. Which is the fact that he wants to take a month off from the game and be able to catch up another month, therefore being able to alter his subscription and saving himself money. I'm sorry to burst your bubble on this, but I don't think a company looking for profits is going to go ahead with this type of plan.
    (0)

  3. #33
    Player
    Faedden's Avatar
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    Sep 2013
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    153
    Character
    Eddard Moore
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Talynia View Post
    You realize that if there was not a cap people would have been geared out in i90 within the first month and as soon as they cleared t5 dropped the game right?
    Then maybe they shouldn't have made this game so easy? I mean you can get to 50 in like 3 days. I hate token systems and wish they would do away with it. Just make it drops from dungeons and give the dungeons a CD. But I realize that will never happen ;3;
    (1)

  4. #34
    Player
    Codek's Avatar
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    Sep 2013
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    511
    Character
    Dalek Codex
    World
    Leviathan
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by Lurkios View Post
    And how would allowing unearned myth tomes from one week to be earned the next (again, up to the already existing 2000 tome cap) negatively affect this system? It wouldn't allow consistent players to earn any more tomes then they already have - it would only allow those who find themselves unable to play for a few weeks at a time (vacations, deployments, overtime, finals, etc.) to make up the lost time, given they didn't get too far behind and were willing to put in the compounded grind of all those weeks.
    That would be a system where all fresh 50's have the ability to quickly farm up 2000 Myths and burn through content...Exactly what the Dev team is trying to avoid.
    (0)
    Always remember the Silver Rule:
    "Treat others as they treat you!" ...or something like that.

  5. #35
    Player
    Lurkios's Avatar
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    Aug 2013
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    Character
    Lyli Hanabira
    World
    Sargatanas
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Tridus1x View Post
    The key point I got from the OP is something he is not really being forthcoming about. Which is the fact that he wants to take a month off from the game and be able to catch up another month, therefore being able to alter his subscription and saving himself money. I'm sorry to burst your bubble on this, but I don't think a company looking for profits is going to go ahead with this type of plan.
    Not quite. Personally, I wouldn't paticularly mind if they adopted an EVEesque system where the rollover only happened so long as the account was active. The key point, for me, is that myself and my friends tend to have fairly hectic work schedules that don't always allow us play - but when we play we play hard. I'd like that to count for something.

    Quote Originally Posted by Codek View Post
    That would be a system where all fresh 50's have the ability to quickly farm up 2000 Myths and burn through content...Exactly what the Dev team is trying to avoid.
    I'm going to need you to explain that mathematically. It would allow for exactly zero myth gain over what is possible with the existing system.
    (1)
    Last edited by Lurkios; 12-03-2013 at 01:42 AM.

  6. #36
    Player
    Codek's Avatar
    Join Date
    Sep 2013
    Posts
    511
    Character
    Dalek Codex
    World
    Leviathan
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by Lurkios View Post

    I'm going to need you to explain that mathematically. It would allow for exactly zero myth gain over what is possible with the existing system.
    How is that? the current system caps the user at 300 once they turn 50, your system would already have accumulated roll overs during the leveling process. Is there a defined point where you are declaring a character as eligible to quickly farm up iLvL 90 gear?
    (1)
    Always remember the Silver Rule:
    "Treat others as they treat you!" ...or something like that.

  7. #37
    Player
    Faedden's Avatar
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    Sep 2013
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    153
    Character
    Eddard Moore
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Codek View Post
    How is that? the current system caps the user at 300 once they turn 50, your system would already have accumulated roll overs during the leveling process. Is there a defined point where you are declaring a character as eligible to quickly farm up iLvL 90 gear?
    I'm assuming the roll over would start once they hit 50 and they haven't hit cap for that week.
    (0)

  8. #38
    Player
    Codek's Avatar
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    Sep 2013
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    511
    Character
    Dalek Codex
    World
    Leviathan
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by Faedden View Post
    I'm assuming the roll over would start once they hit 50 and they haven't hit cap for that week.
    I would also imagine the addition that this would only apply to DoW/DoM characters hitting 50. Would be pointless to have it start for someone with a crafting class maxed first.
    (0)
    Always remember the Silver Rule:
    "Treat others as they treat you!" ...or something like that.

  9. #39
    Player
    Gucci_Charms's Avatar
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    Sep 2012
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    413
    Character
    Miley Cyrus
    World
    Hyperion
    Main Class
    Lancer Lv 50
    #FirstWorldProblems
    (4)

  10. #40
    Player
    zdub303's Avatar
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    Sep 2013
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    309
    Character
    Zahra Dubs
    World
    Coeurl
    Main Class
    Gladiator Lv 50
    I completely agree OP, myth cap should be removed. At the same time they should also fix the bug where myth caps are dropping from instances far below ilvl i90. So removing the myth cap, and at the same time fixing the bug where myth tomes are dropping from WP, AK, and the HM Primals would be a good step in the right direction.
    (1)

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