Quote Originally Posted by Giantbane View Post
Chain pulling AK or WP, you can manage your TP such that you shouldn't need to wait for more than a couple seconds at most if you mix in flashes and swap to target cycling a little early. It's definitely harder on the WAR. You have to balance your TP vs. threat on each target instead of just mashing the AoE button, but it's doable. Especially if you lead off with some combination of unchained, berserk, inner release and/or vengeance to secure a solid threat lead during the initial attacks and work in a heavy -> maim as fast as possible to boost those overpowers even further.

TP consumption will also be eased come 2.1 when we can use wrath abilities freely without consequence (no TP for 1 round) and the TP costs for storm's eye/path are reduced.
I think you missed the whole point of what I was saying. There is no TP penalty for PLD AoE spam. Manageable threat in all AoE scenarios as well as seamless transition to ST with net TP gain (instead of Overpower's loss), not to mention net MP gain for AoE situations while STing, makes PLD's position a better one. I agree in 2.1 fixes will most likely remedy *most* these situations, that is why it is needed. The fact PLDs see "enmity increase" and get all jelly just shows they don't fundamentally understand Warrior. Warrior's who say "it was good enough" aren't looking at the bigger picture.