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  1. #1
    Player
    KHShadowrunner's Avatar
    Join Date
    Aug 2013
    Posts
    109
    Character
    Dalia Shadowrunner
    World
    Behemoth
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Phe View Post
    no please - explain it to me.

    how ON EARTH can it be more complicated and more time consuming to program an alliance feature while programming the whole freaking Crystal Tower?
    Mechanics, overlay, UI interface, PEt interaction, Priority system, Loot system, random distriubition system, hate mechanics, other features..

    oh wait, you thought that this would only be the crystal tower? The entire game would be affected by a new system involving more than 8 people.

    They could have gated it using some kind of token system to allow for groups to form a token at the enterance to CT I guess, but then you would have griefers who sit at the gate, ruin your party of 3, and then just do jack-all to ruin your day.

    So Earth was explained to you, Cyrstal tower has existed for a long, long, long time. So eh.
    (0)

  2. #2
    Player
    Phe's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,016
    Character
    Ogawa Sanshirou
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by KHShadowrunner View Post
    Mechanics, overlay, UI interface, PEt interaction, Priority system, Loot system, random distriubition system, hate mechanics, other features..
    how are these things different from a duty finder alliance compared to a pre-made one?

    i'm only talking about this feature:

    building an alliance on myself and not with duty finder.
    they can limit the alliance feature to this dungeon.
    (0)

  3. #3
    Player
    KHShadowrunner's Avatar
    Join Date
    Aug 2013
    Posts
    109
    Character
    Dalia Shadowrunner
    World
    Behemoth
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Phe View Post
    okay i guess i have to ask more detailed.
    i'm only talking about this feature:

    building an alliance on myself and not with duty finder.
    they can limit the alliance feature to this dungeon.
    I fail to see what's different from my reply.

    For example:

    Let's say you form an alliance of 24 people. Before entering the CT, your white mage casts protect.

    Who gets the buff?
    (1)

  4. #4
    Player
    Phe's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,016
    Character
    Ogawa Sanshirou
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by KHShadowrunner View Post
    I fail to see what's different from my reply.

    For example:

    Let's say you form an alliance of 24 people. Before entering the CT, your white mage casts protect.

    Who gets the buff?
    only one party.
    it's all the same like outside the dungeon until you enter it.

    different alliance mechanics only inside CT.
    just building it outside.
    (1)

  5. #5
    Player
    KHShadowrunner's Avatar
    Join Date
    Aug 2013
    Posts
    109
    Character
    Dalia Shadowrunner
    World
    Behemoth
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Phe View Post
    only one party.
    it's all the same like outside the dungeon until you enter it.

    different alliance mechanics only inside CT.
    just building it outside.
    But see, A full party is 2 Light parties. If the WHM of light party 1 casts protect, it hit's all 8 members. So why would it not hit all 24 members of an alliance? And if it's all the same like outside, how are you properly connected so that it recognizes you as an alliance?

    These are the things that would need to be worked out. And it wouldn't be just in the 'alliance zone', it would need to exist outside of this.

    Again, I can think of at least one way to do it. But I dunno what the repercussions would be of doing it that way.
    (0)