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  1. #561
    Player
    Starlord's Avatar
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    Mar 2011
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    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Quote Originally Posted by TheVedis View Post
    11 didnt have official forums, thats why you didnt see it as much

    ddo is pretty bad with this kinda complaining
    champions is pretty bad with it
    wow is probly the worst with it(sure they have alot, but EVERY time something new comes out there are complaints a few days later about how its already been beaten)
    aion is bad with it


    if the game has official forums, everyone sounds the same

    tons of demands and ultimatums to the devs like they have the ability and time to respond to every post made
    everyone thinking they are the voice of the world
    everything demeaning everyone else about their opinions

    and everyone is a game developer who knows everything about everything and how it works
    Isn't that the truth.. :/, Take the good with the bad, not everyone is a troll ( and people think when people point out trolls makes them trolls themselves) I find that hilarious! And the people that aren't trolls have positive and Negative feedback without bashing the game down. Negative feedback w/o bashing the game is alright, However when you bash a game as you give an idea it kinda makes the idea/statement voided out (at least to SE) because they "probably" think your say that idea so you can make the game worse.

    But hey what can you do? lol SE is doing the right thing and taking the ideas with the most strengths and create a better version of it!
    (0)

  2. #562
    Player
    ZephyrAM's Avatar
    Join Date
    May 2011
    Location
    Ul'dah
    Posts
    244
    Character
    Lynia Celeste
    World
    Hyperion
    Main Class
    Gladiator Lv 52
    Quote Originally Posted by Firon View Post
    Aslo as an side note if you don't know Almost ever FF game to Date RDM has always been a better magic user and a sub par melee class just stating this before someone comes and says RDM never has been good at both equally in ever FF its been cause that's bs.
    I actually have found that to be untrue in most every FF I've ever played. Redmages do just as well attacking as they do casting spells in FFI, FFIII, and FFV. They're faster then warriors, but not as fast as the blackbelt/ninja styles, and hit for just a bit less. They have fewer MP and can use fewer spells then the other mage classes, but do relative damage.

    Sounds fairly balanced between the two to me.
    (0)
    http://na.finalfantasyxiv.com/lodestone/character/1556132 ~ Lynia Celeste

  3. #563
    Player
    BruceyBruceyBangBang's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,678
    Character
    Boye Fran
    World
    Leviathan
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Physic View Post
    strict classes are challenging to find every person you need to play. Not challenging to play, dont mistake difficulty for your type of class system. Why is it more challenging to be a pure role? i think its actually more challenging when you have the ability to do more than one thing, and you have to actually decide what to do, what your good at, and how to make it work.

    For example, the other day i was bored soloing, so i asked random people to party with me on leves, one was an archer 3 levels higher than me. Being that i dont like going weak, i sought to make the monsters at least 10 levels higher than her, of course you can always choose exactly so they ended it up 12 levels higher than her, 15 and 16 higher than the glad tank. 3 people glad pug archer,

    It was fairly challenging, the mobs hit like bricks, and their aoe sleeps slows and blinds put us in danger numerous times, many a person was saved in yellow with a last second cure from another player, and people woke up people with cure, and then that person usually woke up the other one. It was way more challenging than if one of us was a pure healer, in that case i could have relaxed and just done DD, i wouldnt have to tank some mobs, throw an occaisonal heal to the tank or the archer who had hate, or try to cure people awake, it was fairly challenging (compared to normal play) probably even more so because we didnt have a pure healer, with which it would be easy sauce.

    strict classes arent challenging in and of themselves.
    So you believe disorganized chaos is superior to being more challenging because you made purposefully placed hoop jumping in your battle strategy?

    Some people like to be more efficient and organized with the challenges being placed on the mob. These are all balancing issues with the mobs in that case and not pure roles.
    (0)

  4. #564
    Player
    Firon's Avatar
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    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    TheVedis i know what you mean about people they think if you click one button the UI will change also its funny cause i was @ the UTGF in Chicago this weekend (Ultimate fighting game tourney) and the people who makes MK9 was there and people was asking the Dev hey when are you gonna add this and change that.

    One this that caught my attention was they a few people was asking about adding a button config change to the menu you know 3/3 the devs there answered the same way you hate SE answering We know player want it but adding a button config menu takes time to do why it may seem like something rather easy to do its HARD TO RECODE A GAME THAT'S ALREADY BEEN RELEASED SO IT TAKES TIME. That's all i wanted people to know.
    (0)

  5. #565
    Player
    Firon's Avatar
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    Mar 2011
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    Ul'dah
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    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    No That is wrong cause if you look @ the base stats from RDM in every game the stats always favor magic stats this is fact Here is my Level 99 RDM from my FF 3 save file 52 STR 52 AGL 62 VIT INT and MND even with the best sword in game it can't do more than its spells RDM is always an better magic user and this trend is in ever FF game that has rdm always better magic stats.

    edit: also rdm has never been faster than any warrior in an Ff game Lolz.
    (0)
    Last edited by Firon; 05-31-2011 at 03:28 AM.

  6. #566
    Player
    ZephyrAM's Avatar
    Join Date
    May 2011
    Location
    Ul'dah
    Posts
    244
    Character
    Lynia Celeste
    World
    Hyperion
    Main Class
    Gladiator Lv 52
    Quote Originally Posted by Firon View Post
    No That is wrong cause if you look @ the base stats from RDM in every game the stats always favor magic stats this is fact Here is my Level 99 RDM from my FF 3 save file 52 STR 52 AGL 62 VIT INT and MND even with the best sword in game it can't do more than its spells RDM is always an better magic user and this trend is in ever FF game that has rdm always better magic stats.
    Which is pretty close to what I said .

    Yes, the magic stats of an RDM are better then their physical stats, as they have to be for their magic damage/healing to keep up with that of the other mages.

    However, their lower MP and lack of spell choices make them weaker magically then the other mages, and at the same time, with strong equipment they can hold their own with the other combat classes around. They generally have lower defense (though higher then other mages), but their dealt damage is close to the offensive combat types and greater then the defensive or more mid range combat types.

    I'm not stating that their pure physical damage is higher then their pure magical damage. They balance in other ways.
    (0)
    http://na.finalfantasyxiv.com/lodestone/character/1556132 ~ Lynia Celeste

  7. #567
    Player
    Physic's Avatar
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    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by BruceyBruceyBangBang View Post
    So you believe disorganized chaos is superior to being more challenging because you made purposefully placed hoop jumping in your battle strategy?

    Some people like to be more efficient and organized with the challenges being placed on the mob. These are all balancing issues with the mobs in that case and not pure roles.
    thats not challenge you want then, what you want is less challenge and more structure, structure is not challenge. Im not saying that you shouldnt want structure, im saying dont call structure challenge. You want to do one thing, and have some one else do one thing and together you play, thats fine, but its not any more challenging or skillfull. I also dont see why the fact that you want to do one thing should force everyone to play your style.
    If i had a healing conjurer, i would have adapted my playstyle and skill bar to take advantage of the fact that we had a healer, it would have been easier. But notice how we were actually able to get something done, although it be more difficult, by taking advantage of our strengths to make up for our weaknesses, although our cure potential was much lower, we all shared the burden, and used my off tank ability and enhanced DD to deal with situation, that is real strategy, adapting on the fly to the situation with the tools you are given. Sitting around waiting for 3 specific play types or you cant do anything is not challenge. did you play ffxi? do you know how many people ran around a moogle for hours? do you know how impossible it was for a dragoon to get invited? Do you know how many 5 man parties of varied jobs disbanded because they couldnt find a whm or a pld/nin?

    if you have a class, you are the best with your skill set, hands down, if you can play with mostly your skillsets abilities, you will always be better off, you will do more damage, be more accurate, and make better use of in class synergies, but when you cant, you can all hybridize, lowering your strengths to make up for your weakness, this is a good gameplay mechanic.

    But really i guess you just want people to have to sit around waiting for a healer all day, because in your perfect system we would only have 2 healers and 7 DDs and 7 tanks i dont see how that is balanced, or logical.
    Everyone can take damage, everyone can deal damage, not everyone can heal, you will just imbalance the game to healing classes, and you want them to be intrinsicly more valuable than any other player.
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  8. #568
    Player
    Firon's Avatar
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    Mar 2011
    Location
    Ul'dah
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    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    what you are not understanding is they always center RDM around magic mostly cause rdm usualy always gets stuff to help its magic out like DBL cast RDM melee is weak not even mediocre it usualy has the same base str as an whm or slightly better which doesn't make it an decent melee.

    The sword is just there for an extra shinny If people wanna be an True Sword magic user they need to stick to BLU cause it does this in every way. Heals Support Good sword DMG and magic DMG.
    (0)

  9. #569
    Player
    Rentahamster's Avatar
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    Mar 2011
    Location
    Lindblum MRD50/THM50/LNC50
    Posts
    2,823
    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by TheVedis View Post
    its not just this community
    its every MMo community in existance
    Yeah, pretty much.
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  10. #570
    Player

    Join Date
    Apr 2011
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    Ul'dah
    Posts
    14
    What was this thread about, again?
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