Results -9 to 0 of 157

Threaded View

  1. #10
    Player
    Join Date
    Mar 2011
    Posts
    1,651
    Quote Originally Posted by Duelle View Post
    It's really hard for you to understand that you can have tank classes with slight niche advantages while still remaining equally effective in general play. As an example, Warriors in WoW have a disadvantage in AoE tanking because they only have a handful of abilities with cooldown and resource restrictions. Bear Druids have a much easier time tanking groups of mobs because they have stuff like Swipe, which have low cooldowns, relatively low rage cost and can thus be spammed. Both are good single target tanks, but bears have a slight edge over warriors because of Swipe + Mangle + Demoralizing Roar + Provoke vs Cleave + Thunderclap + Shockwave.

    That's a possible dynamic between GLD and MRD. Both could tank single targets at the same level of profficiency, while MRD could slightly have an edge on multiple mobs while GLD has the advantages that come with equipping a shield.
    Not if having the MRD hold the targets in place is less risky than tossing a GLD in there. That would be like making a warrior to tank heroic shattered halls when the safer alternative is tossing in a bear or paladin tank. Again, this is all dependent on changes made to MRD to make this sort of thing possible.

    So again, MRD needs changes. You're making this much evident. I'm proposing opening the option to be a tank on equal footing to a GLD with its own twist here and there. We should be doing everything we can to not repeat the crap of "one tank, one healer, 18 DPS" that FFXI suffered for so long.
    There's a niche market for a Paladin versus a ninja. That is, something with 95th percentile defense versus 90% evasion. It takes that much of a difference. Marauder is neither of those. It's a mediocre tank and a mediocre AoE'er. It has no niche.

    I don't want marauder to be a tank. People don't pick Great Axe to tank.
    (0)
    Last edited by Peregrine; 05-31-2011 at 01:28 AM.

Tags for this Thread