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  1. #1
    Player
    Altijacek's Avatar
    Join Date
    Nov 2013
    Location
    Laredo, Texas
    Posts
    701
    Character
    Phil Collins
    World
    Midgardsormr
    Main Class
    Marauder Lv 60

    What new DoL classes might we see in expansions?

    1. Choco breeder--suited for making Chocobos more useful, disciple of land but doesn't just gather greens and stuff, also does mini-games for Chocobo, like Chocobo digging hot and cold, races, etc. you can rent your Chocobo out to an actual player chocobo breeder and he will A. Go out and gather with the Chocobo by diging. b. train it for battle, c. Breed it for races, D. Be able to gather rare crafting materials like Chocobo feathers and what not. And he charges you before and receives tips after. Sure it's a risk since the price is decided by the Chocobo breeder and he might not come through but there can be a limit to what is being charged depending on the level of the breeder, reputation, and at the end there can be a refund of sorts implemented if the breeder did not do well or did not do anything at all. Of course, the player can take his own Chocobo to do the aforementioned.
    (4)

  2. #2
    Player
    Altijacek's Avatar
    Join Date
    Nov 2013
    Location
    Laredo, Texas
    Posts
    701
    Character
    Phil Collins
    World
    Midgardsormr
    Main Class
    Marauder Lv 60
    2. Farmer--Was there a shepherd before or am I mistaken? Similar to housing a farmer can have a separate farm. He can open it up when he deems necessary, but once per 24 hours, and invite other DoLs to gather with chances of gathering HQ and rare mats augmented. Of course, the farmer, based on level and reputation, charges the DoLs to come gather. Farms will be perfect for current gathering classes with trees and plants for botanists, rocks and stones and etc for miners, and ponds and creeks for fishers, as well as even areas for my Chocobo breeder idea. Farmers will go out and gather some mats on their own, exclusive to their class, but be unable to gather shards. Their main source of income and the concept to them is owning lands to open up for other players to use for an hour a day at a price. Furthermore, they can raise animals with a mini-game allowing culinarians to order marmot steaks HQ or whatever meats are needed. They will even have animals for cloth, leather, reagents, etc.
    (4)

  3. #3
    Player
    Xerius's Avatar
    Join Date
    Aug 2012
    Location
    Ul'dah
    Posts
    191
    Character
    Xerius Falconbridge
    World
    Exodus
    Main Class
    Arcanist Lv 60
    I'd like to see a DoL that's more mystical in nature something that collects Aether from different parts of the worlds. I don't know what they could use the mats in but maybe a materia.
    (19)

  4. #4
    Player
    kristerrr86's Avatar
    Join Date
    Sep 2013
    Location
    Ul-dah
    Posts
    221
    Character
    Leih'a Mhakaracca
    World
    Cerberus
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Xerius View Post
    I'd like to see a DoL that's more mystical in nature something that collects Aether from different parts of the worlds. I don't know what they could use the mats in but maybe a materia.
    thats the best idea love it
    (1)

  5. #5
    Player
    Altijacek's Avatar
    Join Date
    Nov 2013
    Location
    Laredo, Texas
    Posts
    701
    Character
    Phil Collins
    World
    Midgardsormr
    Main Class
    Marauder Lv 60
    That is an awesome idea actually and do you guys think my ideas could work, of sort of creating businesses for players?
    (1)

  6. #6
    Player
    Nathan061111's Avatar
    Join Date
    Nov 2013
    Posts
    152
    Character
    Aladdin Sane
    World
    Odin
    Main Class
    Marauder Lv 50
    Love these ideas I would love SE to bring in more DoL classes and then as a consequence more DoH classes also. Hope this gets attention of Devs, so they could let us know if there is a chance of us getting some more Doh/Dol classes.
    (1)

  7. #7
    Player
    myahele's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    4,644
    Character
    Tonrak Totorak
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    I guess once housing is in place farmer/breeder would make sense. Not sure how it'll be implemented though. I can see maybe using fertilizers, pesticides, water, etc for plants. The more you tend your crops the better the hq yields.

    I guess the same can be done for animals too
    (0)

  8. #8
    Player
    Xerius's Avatar
    Join Date
    Aug 2012
    Location
    Ul'dah
    Posts
    191
    Character
    Xerius Falconbridge
    World
    Exodus
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Altijacek View Post
    That is an awesome idea actually and do you guys think my ideas could work, of sort of creating businesses for players?
    I like the Farmer idea it could meld well with the Player Housing the only thing is that there's a barrier to entry because you have to own a farm and/or house.
    (0)

  9. #9
    Player
    Altijacek's Avatar
    Join Date
    Nov 2013
    Location
    Laredo, Texas
    Posts
    701
    Character
    Phil Collins
    World
    Midgardsormr
    Main Class
    Marauder Lv 60
    The thing with the farming idea is that if everyone can be a farmer, then it will be hard to find customers, and it would be expensive to buy and maintain a farm. That said, I'm sure something is possible.

    I love this game but will be slightly disappointed if the devs are unable to implement new disciples of hand and land in future expansions. At the very least a Chocobo breeder or something that uses Chocobo to dig and gather
    (0)

  10. #10
    Player
    Enkidoh's Avatar
    Join Date
    Dec 2012
    Location
    Ala Mhigo
    Posts
    8,309
    Character
    Enkidoh Roux
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Altijacek View Post
    2. Farmer--Was there a shepherd before or am I mistaken?
    There indeed was meant to be such a class in 1.0, it was called Shepherd but was dummied out of the game's client, like Musketeer and the original version of Arcanist. There was even a Guild building for it (which was locked) in the hamlet of Owl's Nest in Coerthas (which no longer exists in ARR). Sadly all references to it have been removed in ARR, so we can only assume SE has decided to abandon the class completely.
    (3)
    Quote Originally Posted by Rannie View Post
    Aaaaannnd now I just had a mental image of Lahabrea walking into a store called Bodies R Us and trying on different humans.... >.<

    Lahabrea: hn too tall... tooo short.... Juuuuuust right.
    Venat was right.

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