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  1. #1
    Player
    Warrlordd's Avatar
    Join Date
    Nov 2013
    Posts
    337
    Character
    Genji Xiii
    World
    Hyperion
    Main Class
    Lancer Lv 90
    I believe IB was changed in order to pre-emptively prevent solo-ing of easier dungeons, without reducing its usefulness. From what i read now a warrior would not be able to solo/self heal through any environment where avoidable mechanics make up most of the damage output (Chimera, obviously).

    That being said I would rather have seen our 20% defense buff(or, rather, waste of clicking energy) changed to increase HP, or heal some damage taken. Then IB could be adjusted to not be a PLD buff (maybe, 100% of dmg is a heal, +50% increased healing taken for 6 seconds). <== don't lol at the numbers, just keep in mind the theory of what i suggested. Would that not seem more berserker/warrior tanking style than 20% damage reduction for 6 seconds, available every 7.5 second? comments please
    (0)

  2. #2
    Player
    Lex_Luger's Avatar
    Join Date
    Sep 2013
    Posts
    63
    Character
    Lex Luger
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Warrlordd View Post
    That being said I would rather have seen our 20% defense buff(or, rather, waste of clicking energy)
    Waste of clicking energy? You mean as in, clicking to activate an ability? You mean, as in, not having it hotkeyd? My god please tell me this not what you meant. If you are clicking abilities to use them, (again, I'll reserve judgement until you respond) then you have no business discussing high level tanking.
    (0)

  3. #3
    Player
    Gamemako's Avatar
    Join Date
    Aug 2013
    Posts
    795
    Character
    Elysia Mazda
    World
    Coeurl
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Lex_Luger View Post
    Waste of clicking energy? You mean as in, clicking to activate an ability? You mean, as in, not having it hotkeyd? My god please tell me this not what you meant. If you are clicking abilities to use them, (again, I'll reserve judgement until you respond) then you have no business discussing high level tanking.
    Oh, this again. Are you going to go to war with clicking like one person did against the Blue Garter member whose view was used for the first Twintania kill?
    (2)

  4. #4
    Player
    C-croft's Avatar
    Join Date
    Sep 2012
    Posts
    907
    Character
    Cloudcroft Ieyasu
    World
    Goblin
    Main Class
    Marauder Lv 52
    Quote Originally Posted by Gamemako View Post
    Oh, this again. Are you going to go to war with clicking like one person did against the Blue Garter member whose view was used for the first Twintania kill?

    You are wrong and should stop talking. World firsts don't count if you click. N00bl37. /sarcasm
    (2)
    You should have bought an authenticator.....



    Your tears feed me....

  5. #5
    Player
    Warrlordd's Avatar
    Join Date
    Nov 2013
    Posts
    337
    Character
    Genji Xiii
    World
    Hyperion
    Main Class
    Lancer Lv 90
    lol keyboard turning.

    I'm currently adjusting things so that it is easier to click abilities i need. Warriors have lots of buttons that could be clicked so its not always easy to bind them all. I have 3 min CD (all i can think of is unchained) on click because practically speaking its not gonna be my go to button, unless i pull big aoe trash in WP, pop unchained, vengeance, and bloodbath and proceed to overpower. Lots and lots of green numbers, btw.

    I also like the added enmity on SC. This means I won't have to choose between aoe threat OR wrath stacking. Very difficult choice since my gear is only AF1+AK/WP Greens.

    I'm glad i finished my DL grind for DRG before this now i can have a ready to go tank before or soon after 2.1

    Comparing my UI to yours, my defensives are to the left of my character, rare clicks on a vertical further to the left, pre-combat (defiance, food, yada yada) on a vertical far to the right. It's more like what i've seen on Mr Happy vids
    (0)

  6. #6
    Player
    Ontaros's Avatar
    Join Date
    Nov 2013
    Posts
    1
    Character
    Ontaros Stormcaller
    World
    Malboro
    Main Class
    Marauder Lv 50
    All this "Reduces % damage" is a paladin's gig, All war has is parry, healing, and higher HP and that's fine, STICK WITH THAT THEME. Make our parry better, making our self healing abilities work with convalescence would help, but you can reduce incoming damage by letting the war increase a mobs swing/cast time, or reduce acc maybe temporary hit points (our abilities or incoming heals) just a flat armor percentage increase could make a world of difference, just giving flat damage redux is an easy out. We can do better guys and we NEED better, PLEASE don't just throw away my warriors identity in this game just because of what works for paladin. Problems I see here are all this added threat to our abilities are going to make tank swap fights (Coil Turn 2) overly complicated. All this extra damage down with all the other things we have (high HP, self heals, etc) are really going to put us again miles ahead of paladin. I don't want superiority I just want equality but with our own identity.
    (1)

  7. #7
    Player
    Warrlordd's Avatar
    Join Date
    Nov 2013
    Posts
    337
    Character
    Genji Xiii
    World
    Hyperion
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Warrlordd View Post

    That being said I would rather have seen our 20% defense buff(or, rather, waste of clicking energy) changed to increase HP, or heal some damage taken. Then IB could be adjusted to not be a PLD buff (maybe, 100% of dmg is a heal, +50% increased healing taken for 6 seconds). <== don't lol at the numbers, just keep in mind the theory of what i suggested. Would that not seem more berserker/warrior tanking style than 20% damage reduction for 6 seconds, available every 7.5 second? comments please
    Would like to bump this up. Seeing as we got sidetracked and it never got talked about, last post on page syndrome yknow
    (0)