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  1. #1
    Player
    Fiosha_Maureiba's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah -> Gridania
    Posts
    2,044
    Character
    Fiofel Zalalafell
    World
    Balmung
    Main Class
    Lancer Lv 1
    Quote Originally Posted by TaneshimaPopura View Post
    -New Inner beast if scaled to a normal CD aka 20s duration vs CD. 3.5 Inner Beast will yield you a Rampart's worth of damage reduction, 3.5 Inner Beast takes 23+3 GCDs to attain aka 65s CD. It in itself is a more flexible and better CD than Rampart. New MT will be Warrior as it will be capable of Inner Beasting every Death Sentence. I forgot about infuriate too so this is safe to assume that you can get 26s -20% DMG every 65s.
    -Paladin now has a RnG mitigation aka Block vs Warriors Flat damage reduction. Only thing Paladin's have now above Warrior is Hallowed Ground. Unless Holmgang is sort of a Hallowed Ground effect then it will be too strong as the current CD is too short.
    But Paladin has Shield Oath which is 20% damage reduction the entire time. Where the Warrior has to work up to that 20% to have for a few seconds. I don't think this would make the Warrior overpowered, because he would need to Inner Beast before the attack, so the self-heal effect may not get used if WAR was topped off.

    I suppose in Defiance, the Warrior would have an untraited Convalescence-like permabuff.
    (1)
    Last edited by Fiosha_Maureiba; 11-20-2013 at 11:50 PM.

  2. #2
    Player
    TirionCrey's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    705
    Character
    Tirion Crey
    World
    Phoenix
    Main Class
    Gladiator Lv 86
    Quote Originally Posted by Fiosha_Maureiba View Post
    But Paladin has Shield Oath which is 20% damage reduction the entire time. Where the Warrior has to work up to that 20% to have for a few seconds. I don't think this would make the Warrior overpowered, because he would need to Inner Beast before the attack, so the self-heal effect may not get used if WAR was topped off.

    I suppose in Defiance, the Warrior would have an untraited Convalescence-like permabuff.
    Let's ignore that he has a higher base HP to make up for that completely I guess?
    (0)

  3. #3
    Player
    TaneshimaPopura's Avatar
    Join Date
    Nov 2013
    Posts
    463
    Character
    Taneshima Popura
    World
    Carbuncle
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Fiosha_Maureiba View Post
    But Paladin has Shield Oath which is 20% damage reduction the entire time. Where the Warrior has to work up to that 20% to have for a few seconds. I don't think this would make the Warrior overpowered, because he would need to Inner Beast before the attack, so the self-heal effect may not get used if WAR was topped off.

    I suppose in Defiance, the Warrior would have an untraited Convalescence-like permabuff.
    The build in +20% healing IS the Shield Oath effect albeit post damage effect but it is still almost as strong as it is. Inner Beast is no longer used for self heal cause even BEST case scenario you can only get 1,000 heal from the 100% multiplier. Current changes should be looked eye to eye as follows:

    Storm Path = Rage of Halone
    Inner Beast = Rampart
    Foresight = Convalescence
    Vengeance = Sentinel
    Holmgang = Hallowed Ground

    Since like my calculation stated Inner Beast is like a Rampart on 65s CD. Which pretty much sums up the difference which Bulwark and Block might provide just that one is flat magical and physical damage reduction whereas the other is chance on physical only. I've also excluded Storm Path's 50% healing which will now be more effective along with Bloodbath. My warrior is capable of crit healing for 250 from time to time 350 if I have berserk up.
    (2)
    Last edited by TaneshimaPopura; 11-21-2013 at 12:07 AM. Reason: 1000 char