
Originally Posted by
Lord_Zlatan
I somewhat agree here.
As someone that has been through every type of gaming stye (Played FFXI and LOTRO hardcore; played Diablo/playing PoE casual, and playing FFXIV in-between the 2 styles) I feel like there needs to be a reward for everyone. Not a reward that everyone can obtain, but rather scaled rewards that certain types of people can obtain. In FFXI, even though i played hardcore, there was certain things that I could not and would not ever obtain simply because I was not dedicated enough to get it. That is OK with me. I had reasonable expectations. I joined the game late, and never expected to get a Burtgang or Excalibur.
In LOTRO, the game was much more accessible to the casual player (less than FFXIV) but there were still things i knew I wouldn't get simply because of level of dedication.
FFXIV doesn't have that. That is what I think is missing from the game to be honest. Everything is streamlined and optimized for everyone to have a legitimate chance at obtaining what they want. I know for sure that I can get everything I want to get in this game without exception. Why? because it is all streamlined... want full allagan? sure it will take you a while, but you can get it NP by just getting drops. Want all your mythic, relic +1? just takes time... not real dedication to hunting, epic long quests, etc etc.
Don't get me wrong I LOVE THIS GAME. I love it because I am someone that can't be the hardcore MMOer that I once was but I can still achieve all the content in the game for the most part. But at the same time, there are things missing (in terms of incentive) for the hardcore community, things that will truly distinguish members of the community from one another.
Not to go off on a serious tangent, but a great way to implement this would be to re-introduce Notorious Monsters (not fate based) that are force pops with rare drops. Another would be specific challenges that Hardcore players can do Solo... SOMETHING different from the FATE/DUNGEON/RAID scene that other games seam to implement. FFXIV needs some more diversity for the hardcore and casual, but still allow members of the community to distinguish themselves.