That wouldn't have solved the problem. You'd just have people healing their parties over and over again all day long.
Pretty much, yeah. Anything over dlvl 10 is meaningless.
"killing difficult monsters as fast as possible only if you had enough mobs to sustain them (which was usually never so not killing them as fast as possible was the usual way to go)" would be a more accurate description
If you're a PGL, you would think that the best way to play would be to do the following:
- hit the rear of the mob for better accuracy,
- let the glad keep hate and keep it off yourself, use concussive blow 3 times to get "concussive blow x 3" status,
- use Victimize for massive damage
Under the old SP system, the best way to get SP for the PGL would be this instead:
- stand right next to the tank so that the mob blasts you with AOE so that the mages get more cure SP,
- use taunt provoke and warmonger on the mob whenever the glad's tant/voke/monger debuff wears off,
- do Concussive Blow only ONCE (since CBx2 and CB x3 don't proc SP),
- use skull sunder for the WS damage and debuff proc SP (even though it's not as useful as other WS),
- use trammel for the WS damamge and debuff proc SP (even though it's not as useful as other WS),
- totally ignore Victimize because it's a waste of TP,
- totally ignore other abilities like discerning eye or sentinel because they use too much stamina and don't proc SP.
Stupid, huh? Yeah, I know.
See this quote from one of the posters in that guide to getting SP thread from october:
The problem was this this was hardly ever the case. The only time it was close to true was when killing raptors, or when fighting efts too early.
There will always be some actions that are more beneficial to SP gain relative to others so no matter what you do, you will always have the same problem.
e.g.
skull sunder + trammel better SP than using Maim
taunting and voking even if you are not a tank
not using shockspikes or stoneskin
etc
etc
That is the fundamental flaw with action-based SP-gain.
"
unless you run out of targets"
Which was usually always the case unless you were killing raptors.
Also, while you might have been getting good SP it was highly likely (especially for pick up parties) that other people were not getting good SP and proccing as much because they weren't playing like an idiot on purpose. Therefore you had to slow down and be courteous so you didn't hog all the SP at the expense of your fellow party members.
Nope, only crabs, efts, and raptors were worthwhile, everything else was garbage. Just like now.
That part is correct
Nope, the grind mobs now are the same as before: crabs, efts, and raptors.
Looking at your character's history, I see you only got to PGL rank 35-ish before the November "lol coblyn genocide is the best SP now" patch, at which point you quit and then started playing again in April, so I can see how you have the opinions that you do.
Your memories of the old ways are fonder than what was really happening.