Page 49 of 50 FirstFirst ... 39 47 48 49 50 LastLast
Results 481 to 490 of 616

Dev. Posts

Hybrid View

  1. #1
    Player
    kukurumei's Avatar
    Join Date
    Mar 2011
    Posts
    1,160
    Character
    Mei Mei
    World
    Ultros
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Teknoman View Post
    You cant really zurg rush something with auto attack though, especially if the enemies, the way stats work, and equipment has been changed. It shouldnt play anything like XI either, aside from auto attack, which is supposed to have a faster delay than XI no matter the weapon.
    There is still a lot of oversight still in place that it's still a zerg rush even with the FF11-2 swing. We still have a stupidly powerful anything -> Anything BR, we still have a stupidly low curve of player con vs enemy con, we still have a stupidly easy faster HP/MP regen + the the cross classing skill on the fly system, and a host of other "easy win" options.

    Zerging is still going to happen with auto attack, just probably easier on our fingers, and a tad more tactical, now that we are going back to the "skill stacking"-ness of FF11.

    One of the main of main (perhaps overly punishing aspect) of FF11 was that levels/stats matter so freaking much vs enemy. If you weren't an A or A+ ranked in your skills you were bound to in trouble, solo or group. If you were even 1 level weaker then the enemy, it can turn climbing a hill, into a mountain. etc, etc, etc.

    A ninja with A ranked dodge normal gear = dodge master. A warrior with massive dodge gear = cannon folder. That skill rank, just like level rank, etc was just way too steep of a curve.

    FF11 lived on the heights of stat specialization FF14 has non of that, it's a reason we can zerg to our hearts content. And call simple over power maneuvers "tactics", due to how shallow we need to approach things to win.

    There's going to be a lot more work done, hopefully not at such a snail pace. We're like 6month into a new team, and 4 months into a "definite new battle system".
    (0)

  2. #2
    Player
    Teknoman's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,142
    Character
    Teknoman Blade
    World
    Ultros
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by kukurumei View Post
    There is still a lot of oversight still in place that it's still a zerg rush even with the FF11-2 swing. We still have a stupidly powerful anything -> Anything BR, we still have a stupidly low curve of player con vs enemy con, we still have a stupidly easy faster HP/MP regen + the the cross classing skill on the fly system, and a host of other "easy win" options.
    Sure, but arent they supposed to change the effectiveness of skills/enemy stats/enemy type distributions, and by association change the difficulty of the game as a whole? The regen rate when in passive/rest mode might even be adjusted along with that for all we know. Same with classes being rebalanced/restricted in certain ways. What i'm saying is, what Yoshi-P and Matsui indicated, alot of those "easy win" scenarios are being totally changed.
    (0)


    "There are many difficult times ahead, but you must keep your sense of humor, work through the tough situations and enjoy yourself".

    http://neogaf.guildwork.com//

  3. #3
    Player
    kukurumei's Avatar
    Join Date
    Mar 2011
    Posts
    1,160
    Character
    Mei Mei
    World
    Ultros
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Teknoman View Post
    Sure, but arent they supposed to change the effectiveness of skills/enemy stats/enemy type distributions, and by association change the difficulty of the game as a whole? The regen rate when in passive/rest mode might even be adjusted along with that for all we know. Same with classes being rebalanced/restricted in certain ways. What i'm saying is, what Yoshi-P and Matsui indicated, alot of those "easy win" scenarios are being totally changed.
    I think that's being a little too optimistic at this point. Their track record haven't been good in this area.

    After all this is the same people that gave us text menu quests, aggro icons, and level numbers, while also suggesting hate meters, etc.

    I for one am on the "I'll see it when I see it" when it comes to thing related to "difficulty" and depth.
    (0)

  4. #4
    Player
    Malakhim's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,545
    Character
    Eisen Marduk
    World
    Hyperion
    Main Class
    Pugilist Lv 60
    Why would jobs unlock at rank 50? These aren't merit points we're talking about. Or is it because you all have multiple classes at rank 50 already? If that's the case, then good for you. There are other players to be concerned about.

    Not only that, but the whole reason jobs are being implemented(as per Matsui's original post) is to give people clearly defined party roles. Are you guys trying to tell people that they should just solo their way until they become "party-ready" at rank 50?
    (0)

  5. #5
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    I like how everyone thinks they know how the battle system and job system is gonna actually be like but when all we know is small hints and stuff.
    (8)

  6. #6
    Player
    Malakhim's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,545
    Character
    Eisen Marduk
    World
    Hyperion
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Firon View Post
    I like how everyone thinks they know how the battle system and job system is gonna actually be like but when all we know is small hints and stuff.
    If I could like this post 20 times, I would.

    You sir are my favorite poster already.
    (1)

  7. #7
    Player
    Anty's Avatar
    Join Date
    Mar 2011
    Posts
    625
    Character
    Anty Lion
    World
    Sargatanas
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Firon View Post
    I like how everyone thinks they know how the battle system and job system is gonna actually be like but when all we know is small hints and stuff.
    its like everyone though the added quests are gonne be great lol
    (0)

  8. #8
    Player
    Malakhim's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,545
    Character
    Eisen Marduk
    World
    Hyperion
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Anty View Post
    its like everyone though the added quests are gonne be great lol
    At least it's content we already have access to and thus can critique intelligently.

    Right now everyone's just stabbing in the dark with earmuffs and a blindfold on.
    (0)

  9. #9
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Anty View Post
    its like everyone though the added quests are gonne be great lol
    Actually i never thought side quest was gonna be awesome cause XI quest was hardly good they just a few awesome ones here and there and people start wearing their nostalgia goggles.

    I logged into my G/f char today on XI because me and her did all the same quest which is like over 500+ went down the list like 20 of them was actually interesting that was none af quest.
    (0)

  10. #10
    Player
    Delmontyb's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,335
    Character
    Brin Zalazar
    World
    Sargatanas
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Firon View Post
    Actually i never thought side quest was gonna be awesome cause XI quest was hardly good they just a few awesome ones here and there and people start wearing their nostalgia goggles.

    I logged into my G/f char today on XI because me and her did all the same quest which is like over 500+ went down the list like 20 of them was actually interesting that was none af quest.
    I'm with you and found that the quest system had some great quests, but also had some crap quests.

    However, I think of these sidequests (XIV) more of the starter quests that will hopefully lead to greater quests down the line. Time will tell, and while it's hard to wait, hopefully the payoff will be all the better.

    Can't wait to see job quests and companies quests, those should be a sign of things to come... I hope the FFXIV team and Yoshi-P are able to "knock the next few updates out of the park" so to say, and really deliver on the promises of the first producers letter.
    (0)
    Work To Game on YouTube [Guides, and More]...
    https://www.youtube.com/c/worktogamevideos

    Host on AetheryteRadio... Boom City!
    Petition for Microsoft to allow XIV with cross system play:
    https://www.change.org/p/phil-spence...atform-servers

Page 49 of 50 FirstFirst ... 39 47 48 49 50 LastLast

Tags for this Thread