Page 3 of 8 FirstFirst 1 2 3 4 5 ... LastLast
Results 21 to 30 of 73
  1. #21
    Player
    Molly_Millions's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Angelusdemonus View Post
    Yes, I do not like this idea for the most part.

    Smaller FCs (like mine) would have a giant disadvantage if you make housing cost solely via FC points. Utilize the price range you have listed, we wouldn't even make the small house price by the time of the update (sitting at 335k FC Points), and I started my FC 2 days after release. It would force smaller FCs to have to migrate to the larger FCs just to have a taste of the larger houses. Also, anyone just starting their own FCs couldn't possibility accumulate that many FC points in a respectable amount of time on their own. No thanks.

    Where I do see potential of utilizing FC points in this instance would be to help mitigate the prices, but please do not let it cost FC points outright. For example, 5-50 FC points = 1 gil. But directly towards housing cost, not a direct gil exchange.
    A group of 8 players should not be on an even playing field with a group that has 10 times as many. How would that even begin to be fair for the larger group? That is the trade-off you take when you join a smaller group. It's the same thing with gil, tbh. You can replace the FC points with gil, and the same advantage/disadvantage exists. Honestly, what's with all the entitlement? The only thing this suggestion does is give us something to use all the FC points on that will go otherwise completely unused.
    (1)
    Last edited by Molly_Millions; 11-15-2013 at 01:09 AM.

  2. #22
    Player
    FinagleABagel's Avatar
    Join Date
    Aug 2013
    Posts
    320
    Character
    Semir No'haelis
    World
    Midgardsormr
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Molly_Millions View Post
    It's the same thing with gil, tbh. You can replace the FC points with gil, and the same advantage/disadvantage exists. Honestly, what's with all the entitlement? The only thing this suggestion does is give us something to use all the FC points on that will go otherwise completely unused.
    That's a RIDICULOUS statement. FC points are generated at a static rate solely based on the number of active players in the FC doing certain actions (aka leves, crafting, quests, raids, ect). Gil can be generated solely based on individual skill at market manipulation and time. There is barely a hard a cap unlike FC points.

    The only person with a sense of entitlement seems to be you. Entitled to more because you have more people. There's no skill in that, there's no strategy in that, it's just sheer zerg mentality.

    You could very easily have 8 people generate more gil than an 80 person FC.

    I agree that FC points seems pretty pointless at the moment and there should be a system for using them. However, tying them to a system that is closely related to the market is a very stupid thing to do.

    What if I told you that an 8 person FC had about 40 million gil individually and another 10 million gil in FC storage? Would you believe me?
    (4)
    Last edited by FinagleABagel; 11-15-2013 at 01:18 AM.

  3. #23
    Player
    Molly_Millions's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by FinagleABagel View Post

    You could very easily have 8 people generate more gil than an 80 person FC.
    Only when 70ish people are sitting on their hands.

    Clearly, the group with 8 should have to work a hell of a lot harder to keep up with the group with 80 making gil or FC points. It's really the same either way.

    FCs are designed to be large. It's a free company, not a free platoon, or free squad. The limit is 512 people for an FC, and you can only have 1. That being the case, you know going in that you have a distinct disadvantage when joining or creating a small FC. Why would you think otherwise?
    (1)
    Last edited by Molly_Millions; 11-15-2013 at 01:31 AM.

  4. #24
    Player
    FinagleABagel's Avatar
    Join Date
    Aug 2013
    Posts
    320
    Character
    Semir No'haelis
    World
    Midgardsormr
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Molly_Millions View Post
    Only when 70ish people are sitting on their hands.

    Clearly, the group with 8 should have to work a hell of a lot harder to keep up with the group with 80 making gil or FC points. It's really the same either way.

    FCs are designed to be large. It's a free company, not a free platoon, or free squad. The limit is 512 people for an FC, and you can only have 1. That being the case, you know going in that you have a distinct disadvantage when joining or creating a small FC. Why would you think otherwise?
    Wrong again. Let's try this. Tell me how FC points are generated. You need to stop comparing gil generation to FC point generation, they are vastly different.

    Your whole theory doesn't fit into the game design. There's a reason why link shells exist, why there's no maintenance on housing or FCs....it's so that smaller groups can interact with a larger population without forcing smaller groups to constantly grow.
    (3)

  5. #25
    Player
    Molly_Millions's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by FinagleABagel View Post
    Wrong again. Let's try this. Tell me how FC points are generated. You need to stop comparing gil generation to FC point generation, they are vastly different.
    I know how they are generated, they are generated by levelling up, doing quests etc. There is a finite limit per player. There is also a finite limit per player for total gil, it just happens to be higher.

    8 people earning 100k each per day are working harder than 80 people earning 10k each per day. So what are you trying to say exactly? That you don't understand simple math? So gil or FC points, a small FC has a distinct disadvantage, as it should be.
    (0)

  6. #26
    Player
    Galliano's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    671
    Character
    Mog Net
    World
    Excalibur
    Main Class
    Marauder Lv 50
    Quote Originally Posted by FinagleABagel View Post
    FC points seems pretty pointless
    Nice wording
    (0)

  7. #27
    Player
    FinagleABagel's Avatar
    Join Date
    Aug 2013
    Posts
    320
    Character
    Semir No'haelis
    World
    Midgardsormr
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Molly_Millions View Post
    I know how they are generated, they are generated by levelling up, doing quests etc. There is a finite limit per player. There is also a finite limit per player for total gil, it just happens to be higher.

    8 people earning 100k each per day are working harder than 80 people earning 10k each per day. So what are you trying to say exactly? That you don't understand simple math? So gil or FC points, a small FC has a distinct disadvantage, as it should be.
    You just answered your own question....cmon.

    Because of how FC points work you cannot push it past the finite limit regardless of time. You can very easily earn more money than someone else by working harder.
    (2)

  8. #28
    Player
    Molly_Millions's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by FinagleABagel View Post
    You can very easily earn more money than someone else by working harder.
    wait, what? is it easy or hard?
    (0)

  9. #29
    Player
    FinagleABagel's Avatar
    Join Date
    Aug 2013
    Posts
    320
    Character
    Semir No'haelis
    World
    Midgardsormr
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Molly_Millions View Post
    That is exactly my point, small FCs are not, and should not be on an even playing field with larger ones. You are deluding yourself if you think otherwise.
    I disagree, along with many others. There's no compelling reason to make your idea an reality unless you think hard work doesn't matter. As I said in my first post, this biases things towards large guilds and consolidation in a massive way. None of that makes one bit of sense in a game where you never need more than 24 active players. There's no PvP, no GvG, and an existing meta group that's extremely large (GC).

    Under your idea, there might be 1 or 2 houses PER SERVER. I get that FC points do nothing, so let's change that but not by breaking a primary feature of 2.1.

    Heck, you can make the argument that gil does nothing atm either. At least by having a lot of houses you'll have plenty of demand for the new crafts.
    (3)

  10. #30
    Player
    Molly_Millions's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by FinagleABagel View Post
    stuff
    Many other? Like the 1 person that liked your post? FCs are designed to be large, as I said. Large groups do and should have an advantage. Whether it's points or gil, the larger group will more easily obtain a larger house. We don't know what the cost of the large houses will be. For the sake of argument, we don't know that the price won't be more gil than what the group of 8 can obtain. Likewise, with the FC point idea, we don't know that the cost of a large house would actually be unobtainable by a group of 8. The difference, as you said yourself is effort. A small group is at a distinct disadvantage compared to a larger one any way you spin it.
    (1)

Page 3 of 8 FirstFirst 1 2 3 4 5 ... LastLast