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  1. #1
    Player
    dcdistro's Avatar
    Join Date
    Jan 2013
    Location
    Gridania
    Posts
    327
    Character
    Maid Marian
    World
    Behemoth
    Main Class
    Alchemist Lv 60

    [DEV] Free Company Housing Purchasing Idea!!

    We were discussing the gathering of gil for free company housing and the idea came up that the free company housing and the land plot should be purchased with the free company credits/points, the same ones we use to purchase the free company housing buffs with.

    This would free up the gil for members to use towards their personal housing when it is released. This way the larger and more active free companies would be able to attain the largest houses and give smaller free companies a reason to expand their numbers and something to strive towards. This would also encourage smaller free companies to grow or merge if they wished to have a larger free company house, thus supporting more community and working together. With the current state of duty finder and fate exp it does not have the dynamics it did in games such as ffxi and other mmo's where players worked more tightly together to help each other.

    This is how we think it would be fair pricing

    Pricing for large house and land = 2,000,000 credits
    Pricing for medium house and land 1,000,000 credits
    Pricing for small house and land 500,000 credits
    (8)
    Last edited by dcdistro; 11-13-2013 at 11:16 PM.

  2. #2
    Player
    ZohnoReecho's Avatar
    Join Date
    Aug 2013
    Posts
    958
    Character
    Zohno Reecho
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    When private houses are released, players would complain.
    (2)

  3. #3
    Player
    Damifino's Avatar
    Join Date
    Aug 2013
    Posts
    52
    Character
    Brass Monkey
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by ZohnoReecho View Post
    When private houses are released, players would complain.
    As this stipulates FREE COMPANY housing, what in the world would private home buyers have to complain about?

    Good idea DC
    (2)

  4. #4
    Player
    dcdistro's Avatar
    Join Date
    Jan 2013
    Location
    Gridania
    Posts
    327
    Character
    Maid Marian
    World
    Behemoth
    Main Class
    Alchemist Lv 60
    A free company being large does not make it a zerg group, it should be about community and working together and a large active group should be rewarded more for their hard work and community efforts.

    Free company housing should be done differently than private and regular player housing, even it you just allow the land to be purchased via credits and the house size purchase with gil, its just a different approach and new option to try and alleviate RMT taking advantage of people more as well as rewarding large community based fc's.

    The gil from housing will most likely end up back in crafters hands with construction of furniture and housing items anyhow. So if the crafters have all the money now they will have even more when housing comes out buying large land deeds and reselling them for a huge marked up price at the beginning plus all the furniture costs and crafted items needed for the player and free company houses. So essentially you are cutting out the Abilities of RMT's and gil buyers from cornering the market on fc housing by rewarding bigger and active gaming communities with this method.
    (2)

  5. #5
    Player
    dcdistro's Avatar
    Join Date
    Jan 2013
    Location
    Gridania
    Posts
    327
    Character
    Maid Marian
    World
    Behemoth
    Main Class
    Alchemist Lv 60
    the idea is that when private housing is released that individuals would still have their gil to be able purchase the personal houses. For example we have an optional free company housing donation fund and store the gil for the upcoming housing. Instead of everyone that contributed to it with their personal fund it would just use the credit from the free company credits which in essence doesn't cost anyone anything except activity in the game. The more people within the free company that are active increases the credits (which are currently only used for experience buffs). This keeps more money in individuals pockets and at the same time encourages free companies to have larger and more active communities.
    (0)
    Last edited by dcdistro; 11-14-2013 at 12:14 AM.

  6. #6
    Player
    Molly_Millions's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    I like it. We've got nothing to spend FC points on atm. It's impossible to spend points faster than you earn them.
    (2)

  7. #7
    Player Reiterpallasch's Avatar
    Join Date
    Aug 2012
    Posts
    783
    Character
    Arya Stark
    World
    Leviathan
    Main Class
    Leatherworker Lv 50
    I could see the credits working for the land, since you're essentially buying it from the city state you're in anyways.

    Houses and their furnishings are built from materials crafted by your friendly neighborhood crafters though, and they tend to like gil.
    (1)

  8. #8
    Player JayCommon's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    963
    Character
    Indaki Sativa
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Reiterpallasch View Post
    I could see the credits working for the land, since you're essentially buying it from the city state you're in anyways.

    Houses and their furnishings are built from materials crafted by your friendly neighborhood crafters though, and they tend to like gil.
    I like the idea, but I think this is the way to go about it if it's done.

    The purchase of the house should not solely rely on the company credits. You keep saying "larger and more active FC's" should get the bigger houses...

    No one in you FC has to even log in to get credits, they just have to be IN it. I have 80 members in my FC that has been around since right after EA finished. Probably 40 of them decided not to sub because they haven't logged in in about 1-2 months. I still keep them in the FC because it helps my credits build up. They don't contribute anything at all. I like your idea, but you are promoting it as if the player base will be encouraged to become more active with each other in order to build up enough credits, when that just isn't the case. If this idea is implemented, you will have FCs that just go to towns and start recruiting every lowbie they find to build their ranks, because that person doesn't need to do anything at all to help the FC get credits.

    I do agree with your pricing being fair. My FC has about 350k credits, would maybe have 500k if we didn't buff everyday? But that's the other problem with that... this idea blatantly halts any buffs being put on your FC until you have a house bought. You can argue that the buffs don't do much, or that most of them are pointless. The fact is, though, the buffs can be very helpful especially the spiritbinding one and the XP for less than lvl 50 classes. Can 2 million credits even be attained in the time frame given? If an FC has 512 members I would be curious to know if their rate of credit gain is more than an FC that only has 100 members. Even still, a system that is unattainable to even reach by the time housing comes out isn't feasible. It certainly wouldn't go over well with the community, either.

    And your point about having enough gold for personal homes...

    I only just started really putting my mind to making money about a month ago and I have made well over 3 million gil in that time. Seeing as how the earliest we will get personal housing is 6 months after FC housing is out, I fail to see how anyone won't have enough money to buy their own home. You don't have to craft to make money. I made over 2/3 of my 3mil selling philo items from simply running dungeons.

    I know I kind of pointed out a lot of flaws with this idea, but I really do like the concept behind it. I just don't think it will work well due to the things I mentioned.
    (1)

  9. #9
    Player
    DarkMarc's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    11
    Character
    Dark Marc
    World
    Leviathan
    Main Class
    Ninja Lv 60
    This Would Be Pretty Awesome To Have, Maybe Have a Trophy Room For Certain Things Your [FC] Completes Like Hard Bosses And What Not.
    (1)

  10. #10
    Player
    FinagleABagel's Avatar
    Join Date
    Aug 2013
    Posts
    320
    Character
    Semir No'haelis
    World
    Midgardsormr
    Main Class
    Arcanist Lv 50
    No, doing that has several problems.

    1) Massive bias towards large, zerg-like FCs. You want housing to create a vibrant community, by relating things directly to seals you create a massive incentive to consolidate. While there is a clear advantage in gil generation with larger player bases, it's still possible for a smaller group to match the funds. You have a hard cap from individual time investment for seals.

    2) We need the gil sink associated with housing. The market is basically hardcore crafters throwing gil back and forth. It's bland, largely crashed, and much lower velocity over the past few weeks (some of which is related to RMT).

    3) More houses, more demand, freshens up the market of upcoming goods.
    (7)

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