Page 4 of 8 FirstFirst ... 2 3 4 5 6 ... LastLast
Results 31 to 40 of 71

Thread: DPS Rankings

  1. #31
    Player
    Zigkid3's Avatar
    Join Date
    Aug 2013
    Posts
    272
    Character
    Miona Ayashi
    World
    Balmung
    Main Class
    Pugilist Lv 80
    I fail to see how a BLM is the most positional intensive as you claim when they're a ranged class over two melee classes, and then Dragoon more than monk when dragoons have like 2 positional things to worry about that they use every now and then over monk that has several positional abilities in their standard rotation.
    (0)

  2. #32
    Player
    ZodiacSoldier's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    288
    Character
    Rasler Almasy
    World
    Gilgamesh
    Main Class
    Paladin Lv 80
    This is how i normally deal with the positioning requirements of MNK and DRG, not to hard once you get use to it.

    DRG - Heavy Thrust needs to be at Flank, Impulse Drive have to be from behind.
    They only have 2 abilities that requires positioning so not to hard to forget. But generally I will be on the monsters flank and only move to that back to use impulse drive.

    MNK - Bootshine and Truestrike needs to be from behind. Snap punch, Twin Snakes and Dragon Kick from the flank.
    For MNKs I just always remember that Bootshine and Truestrikes need me to be behind, other times I will always be on the flank so its alot easier for me to remember.
    (0)

  3. #33
    Player
    Blooregard's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah.
    Posts
    14
    Character
    Blooregard Kazoo
    World
    Ultros
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Ayvar View Post
    FYI Monks get rull mad when you say their shit is a joke.
    ..So goddamned true.
    (0)
    If it bleeds, it can die; if it can die, I can kill it; And there's no kill quite like overkill.


    "...No man knows better than I that if you want aught, you'd best be ready to die for it. With great danger comes the chance for great glory, and great profit- we Ul'dahns, who have turned sand into gold, know this well."

  4. #34
    Player
    Allyrion's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,231
    Character
    Allyrion Windwalker
    World
    Yojimbo
    Main Class
    Samurai Lv 70
    Quote Originally Posted by EasymodeX View Post
    Positional failures are pretty inevitable with the delay in mob direction/position in the FF14 engine -- unless you can literally predict the action of the boss at all points in the fight a second in advance.

    If that's the case, then I have no idea why you have any comment about Monk positional attacks.
    Because I'm not talking about it being difficult at all.
    I'm saying it's pointless to talk about "positional demands" when this game has a mechanic that demands set positions.
    That's it.

    I did not call you wrong and you are overly defensive.
    All I'm saying it that it's confusing to put monk positioning as low when it has the most position checks in the game.
    I think the only reason you're stuck on it is because admitting monks have a lot of positional demands means they're harder or something.

    But they're not and we can both agree on that.
    I can agree monk difficulty is overrated. This has nothing to do with that.

    Quote Originally Posted by EasymodeX View Post
    Fixed.

    ---------------
    That was an example of a discussion to make monk positions more challenging. Sorry if that wasn't clear.

    Quote Originally Posted by Ayvar View Post
    FYI Monks get rull mad when you say their shit is a joke.
    See above.
    (1)
    Last edited by Allyrion; 11-14-2013 at 03:53 PM.

  5. #35
    Player
    Zigkid3's Avatar
    Join Date
    Aug 2013
    Posts
    272
    Character
    Miona Ayashi
    World
    Balmung
    Main Class
    Pugilist Lv 80
    I'd say dragoons and monks are pretty close in terms of difficulty, and as Allyrion said, the difficulty is overrated. But monks have the most positional stuff in the game that they use constantly, dragoons have two, and BLM has like none and are ranged as opposed to drg and mnk which are both melee. so i have no idea how you came up with blm>drg>mnk in terms of positional demand.
    (0)

  6. #36
    Player
    Aleph_One's Avatar
    Join Date
    Sep 2013
    Posts
    42
    Character
    Aleph One
    World
    Balmung
    Main Class
    Pugilist Lv 50
    If we're going to get into semantics/logic, I want a turn!

    Quote Originally Posted by EasymodeX View Post
    ... Or your perspective is skewed. I don't perceive any meaningful difference between "positioning" and "mobility". Mobility is dynamic positioning -- a subset of the concept of positioning.
    ...
    If I'm interpreting the structure of your response correctly, then you're suggesting that two concepts do not possess meaningful differences if one of the concepts is a subset of the other.

    Just because two concepts are related in some way (share a variable with the same units) doesn't mean their differences are too small to be meaningful. The empty set is a subset of the reals (or any set for that matter), but it would be wrong to infer that because of the aforementioned relation, there isn't a meaningful difference between two.
    (0)
    If I agree with a specific statement/argument in the OP, it doesn't mean I agree with the entire post. If I disagree with something, it doesn't logically follow that I agree with the opposite. Please keep this in mind when responding to me. Thank you. =]

  7. #37
    Player
    Tilgung's Avatar
    Join Date
    Aug 2013
    Posts
    323
    Character
    Raein Tilgung
    World
    Balmung
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by Zigkid3 View Post
    Stuff.
    You forget the part where MNK's continue changing form, and thus continuing their combo, regardless of position requirements being met. Some of your skills even still apply your buffs and debuffs regardless! You lose some damage, but the penalty isn't particularly large.

    If a DRG misses positioning requirements, they wasted a GCD to basically do an auto attack without gaining any of the additional effects or allowing the combo to continue. And three of our abilities lock us in place after executing them. It's far more punishing to mess up on DRG than it is on MNK.

    I've no experience with BLM so I can't comment on them.
    (2)

  8. #38
    Player
    Teeko's Avatar
    Join Date
    Aug 2013
    Posts
    374
    Character
    Kit Tinkerton
    World
    Lamia
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Ayvar View Post
    FYI Monks get rull mad when you say their shit is a joke.
    I think they get mad because of your attitude rather than what you are saying. I couldn't care less if a dragoon thought my class was easy, especially since I stopped playing dragoon after getting BfB, but if you were being socially awkward and attempting to be borderline insulting, that is a bit different.

    But hey, this is the internet and all...
    (2)

  9. #39
    Player
    Regis's Avatar
    Join Date
    Aug 2013
    Posts
    82
    Character
    Regis Trahein
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    BLM being needed is relative. I do faster WP runs with 4 summoners :P I have also seen coil groups that run with 4 physical classes. The only class I think is crucial in one of the 4 DPS spots is Bard because we are doing content higher than the gear you start with so MP is an issue for the healers
    (0)

    Name: Regis Trahein - Free Company: Xen of Onslaught - Now Recruiting at: www.xoohq.com

  10. #40
    Player
    Brynmor's Avatar
    Join Date
    Sep 2013
    Posts
    23
    Character
    Zaia Solanaa
    World
    Gilgamesh
    Main Class
    Lancer Lv 60
    Except in cases of extreme imbalance player skill is the highest determinate of how much DPS a class can do. That's pretty much it. I've seen it many times in my time playing MMOs; a mediocre player playing an overpowered class will be out-shined by a very skilled player playing an underpowered class.

    That, and a lot of the perception of how a class can or cannot perform is extremely subjective. People have fervent opinions on class performance based on no real objective evidence, especially on these forums. Someone plays with several bad BLMs and therefore assumes BLM is just a bad class. It's actually been pretty humorous how public opinion about the classes has changed since release. First everyone though BRD damage was really high but people slowly realized they are just very frontloaded. People at launch thought BLM was terrible, that opinion has changed. People though MNK was just flat out bad, but now most people know they can do amazing single target damage with long enough uptime. For the longest time people assumed SMN was garbage and now most people know they are also amazing when played well.

    Basically; play what appeals to you, play it well and put up good numbers.
    (0)

Page 4 of 8 FirstFirst ... 2 3 4 5 6 ... LastLast

Tags for this Thread