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  1. #1
    Player
    Almalexia's Avatar
    Join Date
    Mar 2011
    Posts
    856
    Character
    Almalexia Indoril
    World
    Hyperion
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by EasymodeX View Post
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    He's right, dude. Accuracy is relevant to only one remote corner of the whole game. It's a mystery why they bothered to include it at all.
    Quote Originally Posted by Imoye View Post
    Accuracy/hit rating etc is an outdated and boring stat. No one likes it, so why put it in a game?
    If intelligently implemented, it creates a tension between how often you hit vs. how hard you hit. Accuracy should be another opportunity cost we use to evaluate gear. But in FFXIV it's useless until the very end, and pretty nonsensical. I mean, why does ilvl70 have so much ACC if it wasn't even intended for the ilvl90 content we're doing now?
    (1)
    Last edited by Almalexia; 11-13-2013 at 04:09 PM.

  2. #2
    Player
    Pellegri's Avatar
    Join Date
    Sep 2013
    Posts
    397
    Character
    Pellegri Testament
    World
    Ultros
    Main Class
    Archer Lv 50
    Quote Originally Posted by Almalexia View Post
    He's right, dude. Accuracy is relevant to only one remote corner of the whole game. It's a mystery why they bothered to include it at all.
    It's best not to bother trying to understand the logic of someone who tries to pass his understanding of mediocre stats for other classes off as the best thing ever for them as he's done in other threads(his SS arguments for bards for one). Accuracy on the other hand just seems like one of those things that they threw in at the last second and told people they need it to hit things in the hardest dungeon as a way to try and limit progression in said dungeon. There's a reason why WoW is getting rid of it in their next expac, it's one thing if it's fun to gear around it and it offers some real gameplay value, it's another thing when it becomes a requirement that all dps and tanks have it or they become worthless.

    If they want to do higher raids like this where you need more and more to be able to always hit then ok that's somewhat fine, but if they only require the current amount until the level cap is raised then it's one of those things where you ask why did they even bother adding this when the cap never changes and it's easier and easier to obtain.
    (0)
    Last edited by Pellegri; 11-13-2013 at 04:15 PM.