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  1. #1
    Player
    Alzithe's Avatar
    Join Date
    Sep 2013
    Posts
    18
    Character
    Zephyr Reaper
    World
    Behemoth
    Main Class
    Archer Lv 50

    Accuracy, a poorly designed stat

    As it is right now, you don't really need any accuracy except for coil. That's...alright, lets just assume it's a very low accuracy cap, but the new problem rises with how it is implemented on armor.
    As it is right now DL has a sick amount of accuracy which over caps anything we have out. Take bard for example, you end up with 500~ accuracy and you only need 473~ for the current content.
    The next problem comes to light when you start upgrading your gear, accuracy doesn't upgrade, it downgrades....why?
    For bard, which I'm familiar with, you go from 500~ to 475, barely hitting the cap.
    Another problem comes when you have two sets of gear to choose from (allgana/myth). If you're a DoW dps, if your chest/legs don't have ACC on it, well, tough luck.
    I'll explain the consequences of this: 1. you can't use any upgrade of gear you want. 2. ACC doesn't act as a natural ilvl restriction, just a cockblock 3. casters way easier, making it somewhat unfair 4. If new contents comes with higher requirements people will be forced to use DL.

    In my opinion, accuracy should be rethough as a natural item level barrier for dps. Should be that all of the gear has accuracy (as a fifth stat perhaps) so the player can choose from Det/skillspeed/crit/ect. As it is, the current system "works" but it feels like walking with one leg: very sloppy.
    (6)
    Last edited by Alzithe; 11-12-2013 at 10:33 PM.