Quote Originally Posted by Naunet View Post
It's standard practice in raiding environments in other MMOs to establish loot rules prior to starting a run. For most static groups, these loot rules go beyond just "roll need on what you need", and a master looter system is absolutely vital. I really don't understand why we don't have it.
Yes.. That's how it works for static groups.. However you're picking up a random person. This person is using his only run for the week to be help you get a chance at getting other loot and him getting something for himself. There is absolutely no reason a random would run a turn with you other than for loot.. 100k compared to a BiS or damn close to is nothing. The closest crafted gear which would have to be 5x melds would be damn near 5mil at least on my server. As soon as you pick up a random person you should expect people to want the gear that drops or they wouldn't go.