Page 21 of 62 FirstFirst ... 11 19 20 21 22 23 31 ... LastLast
Results 201 to 210 of 613
  1. #201
    Player
    Betelgeuzah's Avatar
    Join Date
    Mar 2011
    Posts
    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    Quote Originally Posted by Sephr View Post
    Seems somewhat melodramatic, lol. People will *** no matter what they say.
    I think to them and to us it is better to *** about vague info/timeframes than them posting false information all the time.

    If you can avoid both, I'd like to hear where you buy your crystal balls from.
    (0)
    Last edited by Melodicya; 05-28-2011 at 02:45 AM. Reason: Content was edited by Moderator due to violation of Forum Guidelines.

  2. #202
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by Holy_Dragoon View Post
    With whatever happens in this update regarding the battle system... remember this, that we as a collective community asked for this by asking it to be changed. We have our majority to thank if it goes bad, or good. Not SE.
    I asked for content, the battle system was workable. If the new system is wack i will blame SE AND all the people who thought auto attack was god.

    But honestly, i dont think that many people will complain, Its prolly going to be simpler and less involved. Even after all this time many people dont excel at the current battle system, maybe complexity involvement and direct control, are not what most players want.
    I just hope they dont completely ax or nerf basic attacks, pug without light strike, heavy strike, flurry and pummel is not going to be great.
    (0)

  3. #203
    Player
    Nuru's Avatar
    Join Date
    Mar 2011
    Posts
    2,141
    Character
    Atehki Mejastra
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Physic View Post
    I asked for content, the battle system was workable. If the new system is wack i will blame SE AND all the people who thought auto attack was god.

    But honestly, i dont think that many people will complain, Its prolly going to be simpler and less involved. Even after all this time many people dont excel at the current battle system, maybe complexity involvement and direct control, are not what most players want.
    I just hope they dont completely ax or nerf basic attacks, pug without light strike, heavy strike, flurry and pummel is not going to be great.
    None of us knows how this new system will work. we do know that it "includes" auto-attack, but then again, they haven't been working on it for 6 months just on auto-attack, there are balancing, stats, and abilities being re-worked. There is most likely more involvement in this system than the one we have now, since we can' really communicate or plan anything out while we are in combat. Its a button mash free-for-all, even if you are using every ability to your disposal, there is no planning or tactics being used party-wise. This game only implies that you use tactics for soloing as it currently stands.
    (0)

  4. #204
    Player
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,064
    Quote Originally Posted by Physic View Post
    I asked for content, the battle system was workable. If the new system is wack i will blame SE AND all the people who thought auto attack was god.

    But honestly, i dont think that many people will complain, Its prolly going to be simpler and less involved. Even after all this time many people dont excel at the current battle system, maybe complexity involvement and direct control, are not what most players want.
    I just hope they dont completely ax or nerf basic attacks, pug without light strike, heavy strike, flurry and pummel is not going to be great.
    Trust me you'd have to be a moron not to "excel" at the current battle system, there is nothing "involved" unless you're soloing something tougher than you. In party play, which is the reason for the overhaul to begin with, you didn't need to tank, hardly needed to heal, you just bashed the monster's face in whether you were a Gladiator or a Thaumaturge and everyone in between.
    (0)

  5. #205
    Player
    Holy_Dragoon's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,533
    Character
    Holy Dragoon
    World
    Hyperion
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Sorel View Post
    In this case, the community would be the King.
    It's ok then for us to complain at SE for making a poor game upon release. Yet it's not ok for us to be blamed when we ask for something and SE delivers, but we still don't like it?

    If I buy a house and the developer builds it to MY specifications, move in and realize it sucks because I don't like it ... I can't call the developer up and say, 'rebuild my house because I don't like it.' The ONLY way this would fly is if I re-paid the developer to do it a second time.

    Basically if a product is built to your request, and you still don't like it, you can't blame it's producer.

    Physic, you most certainly should blame those who wanted a new system if it does turn out to be sub-par.
    (0)
    Last edited by Holy_Dragoon; 05-28-2011 at 02:43 AM.


  6. #206
    Player
    Join Date
    Mar 2011
    Location
    リムサ ロミンサ
    Posts
    1,084
    Hopefully Bayohne comes bearing gifts before the weekend.
    (0)

  7. #207
    Player
    Sorel's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    703
    Character
    Sorel Evans
    World
    Ragnarok
    Main Class
    Blacksmith Lv 38
    Quote Originally Posted by Holy_Dragoon View Post
    Basically if a product is built to your request, and you still don't like it, you can't blame it's producer.
    I agree. But what is our request? Can any of us nail that down?
    (0)

  8. #208
    Player
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,064
    If I buy a house and the developer builds it to MY specifications, move in and realize it sucks because I don't like it ... I can't call the developer up and say, 'rebuild my house because I don't like it.' The ONLY way this would fly is if I re-paid the developer to do it a second time.
    Except that past "remake the battle system" we didn't give SE any specifications. If it fails as a battle system yet again, this would make it SE's third try to get it right for this game and they would be to blame. I'll be honest with everyone here and I'm sure other's are in the same position I'm in, if this battle system and content don't do it for me I'm taking a hike and probably never looking back.
    (0)

  9. #209
    Player
    Nuru's Avatar
    Join Date
    Mar 2011
    Posts
    2,141
    Character
    Atehki Mejastra
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Mack View Post
    you just bashed the monster's face in whether you were a Gladiator or a Thaumaturge and everyone in between.
    This, and those raptors are sick and tired of it!

    EDIT: Also, some of you guys ought to go back and take a look at the players polls. Handy info to go off of before you ask anybody where they are pulling their info from.
    (0)

  10. #210
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by Nuru View Post
    None of us knows how this new system will work. we do know that it "includes" auto-attack, but then again, they haven't been working on it for 6 months just on auto-attack, there are balancing, stats, and abilities being re-worked. There is most likely more involvement in this system than the one we have now, since we can' really communicate or plan anything out while we are in combat. Its a button mash free-for-all, even if you are using every ability to your disposal, there is no planning or tactics being used party-wise. This game only implies that you use tactics for soloing as it currently stands.

    the jp post suggests a lot more on combat, they are removing stamina, and going to make TP and Recasts the main means of controlling limiting your actions. This alone, will be a huge change in the strategy and style of play, in that there will be less personal strategy. It also implies a lot of other things, but just that bit of info alone tells me a lot about the system thats coming, and what potentials it has.
    (1)

Page 21 of 62 FirstFirst ... 11 19 20 21 22 23 31 ... LastLast

Tags for this Thread