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  1. #231
    Player
    OMEGA_HACK's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,260
    Character
    Altrage A'uli
    World
    Zalera
    Main Class
    Lancer Lv 90
    very funny, I dont know how I missed that little gem of a video
    (0)

  2. #232
    Player
    Betelgeuzah's Avatar
    Join Date
    Mar 2011
    Posts
    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    Quote Originally Posted by Bayohne View Post
    But... I live in America!

    We're working on getting the juicy details for you guys translated and posted. As you can see, it's a lot of content, so please hang tight while we work on it!
    I hope you don't forget the raid dungeon post made by Mocchi, that one sounds important as well!
    (0)

  3. #233
    Player
    Teknoman's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,142
    Character
    Teknoman Blade
    World
    Ultros
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Betelgeuzah View Post
    I hope you don't forget the raid dungeon post made by Mocchi, that one sounds important as well!
    Apparently it was something saying that the dungeon experience wouldnt be the same every time (multiple ways to complete it).

    こんにちは。

    昨日に続き、レイドダンジョンの情報をください!!と吉田Pにオートアタックしてみたところ、じゃあちょっとだけね。と前置きをしつつ、「マップは固定で自動生 成ではない。」と言うことと「攻略ルートは1本ではない。」とのコメントをもらうことができました。

    いずれにしても一日で状況が大きく変化することはありませんので、より細かい情報をお伝えするためにもう少しだけ時間をください。わくわくしながら待っていただ けるように私たちも頑張ります。
    (1)


    "There are many difficult times ahead, but you must keep your sense of humor, work through the tough situations and enjoy yourself".

    http://neogaf.guildwork.com//

  4. #234
    Player
    Holy_Dragoon's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,533
    Character
    Holy Dragoon
    World
    Hyperion
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Nuru View Post
    like this one?
    Exactly like that one, but I so wanted to start a new thread too because we need another 500 threads before it gets noticed. I've gone off-topic, I digress.
    (0)


  5. #235
    Player
    Rentahamster's Avatar
    Join Date
    Mar 2011
    Location
    Lindblum MRD50/THM50/LNC50
    Posts
    2,823
    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Reading that giant list that Mocchi posted, the best thing I've read so far is that they're removing the action gauge (stamina bar).
    (2)

  6. #236
    Quote Originally Posted by Rentahamster View Post
    Reading that giant list that Mocchi posted, the best thing I've read so far is that they're removing the action gauge (stamina bar).
    I like it =\
    (0)

  7. #237
    Player
    Kailok's Avatar
    Join Date
    Apr 2011
    Location
    Ul'Dah
    Posts
    692
    Character
    Kailok Anarhin
    World
    Hyperion
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Rentahamster View Post
    Reading that giant list that Mocchi posted, the best thing I've read so far is that they're removing the action gauge (stamina bar).
    Good! I'm glad they're getting rid of the stamina bar. While it's another thing to help with Strategy, it also seems a bit pointless to have both recast timers and a stamina bar
    (0)

    SacredDawnFC.enjin.com
    Insulting people in the counter argument isn't going to change their minds. It will make them stick harder to their opinion regardless of whether or not it's right, and think less of your opinion simply because you insulted them. In essence, if you want to try and change someone's mind, come up with a well thought-out response and don't be a dick.

  8. #238
    Player
    Teknoman's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,142
    Character
    Teknoman Blade
    World
    Ultros
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Elexia View Post
    I like it =\
    Probably wouldnt work that great with the auto attack, and since its a brand new battle system, its probably best that they start from scratch instead of adapting old functions.

    I'm assuming they'll have to adjust all enemy behaviors/difficulty as well, so it seems like a big undertaking when you think about it...kind of a remake of how the entire game works.
    (0)


    "There are many difficult times ahead, but you must keep your sense of humor, work through the tough situations and enjoy yourself".

    http://neogaf.guildwork.com//

  9. #239
    Quote Originally Posted by Teknoman View Post
    Probably wouldnt work that great with the auto attack, and since its a brand new battle system, its probably best that they start from scratch instead of adapting old functions.

    I'm assuming they'll have to adjust all enemy behaviors/difficulty as well, so it seems like a big undertaking when you think about it...kind of a remake of how the entire game works.
    Yep from what I read it's basically all for the good of the new system.
    (0)

  10. #240
    Player
    Rentahamster's Avatar
    Join Date
    Mar 2011
    Location
    Lindblum MRD50/THM50/LNC50
    Posts
    2,823
    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Mocchi also mentioned that the team is looking into fixing the action bar so that it is always visible on the screen regardless of if you're currently targeting anything, and having all 3 bars on screen at the same time.
    (2)

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