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  1. #11
    Player
    Perrin_Aybarra's Avatar
    Join Date
    May 2011
    Posts
    925
    Character
    Rand Al'thor
    World
    Excalibur
    Main Class
    Conjurer Lv 38
    Quote Originally Posted by Lerris View Post
    I don't ever want to do this.
    Either hold down the forward button while I take a nap or hit the climb command and then take a nap? That's more tedious than "1 1 1 1 1 1 1 1 1 1 1 ..."

    Climbing a rope, whatever the control scheme, is just as much a matter of letting the game play itself as is teleporting to the top. The difference is, climbing the rope is a timesink. And a less interesting timesink than crafting.

    This is just an example of something that works great on paper but works poorly in practice ( or is poorly implemented )
    I wish I could be like you and nap when I have 5 second of animations going on... Seriously? you would find that climbing a rope (I use this exemple because no one seems to realize that there is more to the OP post that rope climbing) and it taking 5-10 second to cross be a reason to nap? You must nap often then when you play FFXIV.

    What if it was used to climb up a mountain and there being multiple paths going up, not all of them the right choice with surprise mobs attack (they could even design leves with that and the paths being random.. that would make some leves more diverse and less repetitive if it wasn't so predictable where you have to climb).

    That's more how I see it.. not just ropes for the sake of having ropes, or climbing just for the sake of climbing. I see it being implemented with a purpose to it content-wise. I don't think people would fall asleep because they have to climb stuff.
    (1)
    Last edited by Perrin_Aybarra; 05-28-2011 at 01:31 AM. Reason: type too fast