I find it funny that some of you guys say you dont want this because it looks boring but then you like crafting.
It's absolutely mindboggling the stupid shit you find on these forums.
I find it funny that some of you guys say you dont want this because it looks boring but then you like crafting.
It's absolutely mindboggling the stupid shit you find on these forums.
Interactivity is the act of interacting with an object in the environment, the object is, most of the time, just a mob but in the case of the video Vesperia linked its a rope, so yes it is actually interactive...its more interactive than crafting. This said I'm pretty sure Vesperia (the troll that he is and all!) doesn't literally mean he wants to see the same exact rope at the same exact angle make an appearance in FFXIV but its what the rope represents and what it represents is more diversity and interactivity, whether that comes in the form of a rope or otherwise is irrelevant and god knows, the game needs more diversity.Too bad that there's absolutely nothing interactive in watching a character climbing a rope for a minute. If interactivity is what you were advocating, you failed horribly in chosing your example.
More importantly, when will we get some cheesecake in the game? My feline stomach is getting hungry without it.
Stupidest thing a game developer has wasted time on to date. Travel methods are supposed to make getting around faster not slower.
I agree with most of what is going on for the people saying that the world needs more diversity. I mean at the release of this game 95% of ALL PLAYERS (yeah I'm making an accusation towards the nay sayers in this thread) said or mentioned or had thoughts that the world of Eorzea was primarily copy/pasta. So why would throwing in a little diversity like a rope/ladder to climb a high cliff wall to reach a hidden cave/dungeon be a bad idea? Because it would take you 30 more seconds to do something?
My god has Anima and Teleport really spoiled you all...personally I like to feel immersed into the game I pay to play for, I would love to have something that makes me feel like the entire world isn't the same exact Aetheryte camp with the same 4 rock sprites in a 500x500 mi square zone.
Also just to throw this out there, the time it takes to cross that river can easily be adjusted by increasing movement speed when on a rope (can be done in the coding of the game) making the time it takes to travel manually across the rope a lot shorter. Or like mentioned already they could show a little 10second clip of you climbing onto the rope and starting to shimmy across > fade to black > fade screen in > ending the shimmy and dismounting the rope. 5-10seconds long but gives a nice needed change to the environment.
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