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  1. #20
    Player
    zdub303's Avatar
    Join Date
    Sep 2013
    Posts
    309
    Character
    Zahra Dubs
    World
    Coeurl
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by kukurumei View Post
    Tera community created a "+9 or you suck" problem. From the start it wasn't the system, it was the people who shitted over the system. Let's hope ARR never comes to that with the materia system.

    When you have developers trying to peg a equipment system to weight it on to 10% of the population, that the said population is forced to have 50% become that 10% you will have a crap storm.
    There was nothing to do in TERA but continue to enchant your gear, and so it shouldnt be that surprising that your value in that game was placed on your ilvl, which is directly related to how high everything was enchanted. and yes im referring to the after patch %, I didn't try masterworking until they raised the % on enchanting and masterworking.

    If the average is 100 tries it would equate to 1% probability. Could you post the math you are using to determine that 0.16%?

    If the average is 60 tries (which is what I was reading and seeing myself), it would equate to a 1.6% probability (or around 1.5% more likely).
    (0)
    Last edited by zdub303; 11-07-2013 at 05:49 AM.