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  1. #11
    Player
    Jonny_Tapas's Avatar
    Join Date
    Apr 2011
    Location
    Limsa
    Posts
    197
    Character
    Jonny Tapas
    World
    Faerie
    Main Class
    Archer Lv 50
    So many players, absolutely crashed this game without taking any of it in.

    Part of this is SE's fault... They did say they would make it easy so that other's could catch up with the Legacy players.

    If you smashed your way through FATES and did the minimum that you have to do to get your Relic and now you find yourself with nothing left to do other than farm Tomes or weekly coil... Then of course the game is boreing.

    You should try a game where there are 9 different classes to level all with specialized jobs... each having it's own unique questline.

    Then the game could have several unique crafting or gathering classes again each with it's own quest line and 100's of recipes each.

    And of course this game should have like 20-30 dungeons to explore on the way to leveling up all these different classes, and maybe a main story line of like 150 quests or so to complete.

    Tons of side quests... special faction quests all of these things would be a game that has tons of content that would offer so much to do you'd never get bored.

    And of course an achievement system that tracks just how much of the game you've completed to remind you that there's still tons to do out there just when you think you're getting somewhere.

    I think I've heard of a game like that... what was it called again? Final Fantasy XIV A Realm Reborn! You should check it out.

    Honestly I totally blame the FATE system for giving away way too much exp... If this wasn't the case, maybe more people would have actually played the game, and we'd see way less topics like this. I'm so glad I'm Legacy and got to level up my toon under different terms.
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    Last edited by Jonny_Tapas; 11-04-2013 at 10:47 AM.

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