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  1. #1
    Player
    Symbiant's Avatar
    Join Date
    Aug 2013
    Posts
    160
    Character
    Symbiant Disciple
    World
    Behemoth
    Main Class
    Paladin Lv 60
    Loss of exp never made me frightened. I however loved the story quests in ffxi. The only game I ever had fear in was EQ. Before they started patching corpse summons and stuff like that... if you died in a bad spot and no one was high enough lvl to get your corpse then your gear would rot. So you basically had a limited amount of time to get your gear back or you lost everything including your money.

    Every new zone I walked into, I would be very cautious about proceeding forward or engaging new mobs. I did not want to lose my stuff I worked so hard for.

    Nothing like floating on a boat for the first time and chilling thinking wow this is cool. I am going to get get a drink because I am safe on the boat right? Yea come back to a giant cyclops head in my face followed by a fist and a quick stomping of my face. I had to wait for "the" boat my body was on because they had multiples. I have countless stories from that game because it made me feel like I was adventuring.

    XI was a great game as well but, I can say I doubt I will ever encounter a game that made me feel the sense of fear, accomplishment and adventure that EQ provided.
    (2)

  2. #2
    Player
    Grizzlebeard's Avatar
    Join Date
    Oct 2013
    Posts
    364
    Character
    Fey Darkwalker
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Symbiant View Post
    Nothing like floating on a boat for the first time and chilling thinking wow this is cool. I am going to get get a drink because I am safe on the boat right? Yea come back to a giant cyclops head in my face followed by a fist and a quick stomping of my face. I had to wait for "the" boat my body was on because they had multiples.
    Dying in East Commonlands and realising you were still bound in Kaladim. Cue long arsed boat journey and an age of worry before you retrieved your corpse and all its gear again. I miss having to /con mobs. Everything now seems to be hitting you in the face with information to the point you don't even have to think for yourself anymore. Hell, I could navigate around EQ zones with my eyes closed, you had to learn your way around because the map was so poor, same as FFXI. Learning your way through the jungle to get to Norg was a rite of passage for players.
    (10)

  3. #3
    Player
    Symbiant's Avatar
    Join Date
    Aug 2013
    Posts
    160
    Character
    Symbiant Disciple
    World
    Behemoth
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Grizzlebeard View Post
    Dying in East Commonlands and realising you were still bound in Kaladim. Cue long arsed boat journey and an age of worry before you retrieved your corpse and all its gear again. I miss having to /con mobs. Everything now seems to be hitting you in the face with information to the point you don't even have to think for yourself anymore. Hell, I could navigate around EQ zones with my eyes closed, you had to learn your way around because the map was so poor, same as FFXI. Learning your way through the jungle to get to Norg was a rite of passage for players.
    Exactly! You actually had to understand each mob and location and how they tied into each other. If you did not you could find your self charmed by a group of sirens for an hr
    (2)

  4. #4
    Player
    Ezion's Avatar
    Join Date
    Oct 2013
    Posts
    3
    Character
    Ezion Darkseer
    World
    Gilgamesh
    Main Class
    Pugilist Lv 50

    Same

    Funny you posted this I was talking to a friend about this very thing. Having to run way around mobs because you know they will smash you're face if you try to run past them even just world elite mobs seem to be falling out. Sad that like you said "Feeling Scared" Of areas or mobs cuz you will get owned is no longer around. 8(
    (0)

  5. #5
    Player
    sylin's Avatar
    Join Date
    Nov 2013
    Posts
    44
    Character
    Sylindryl Sorrow
    World
    Leviathan
    Main Class
    Carpenter Lv 50
    I don't understand this old argument. Regardless of the amount of playtime I have available I still want things challenging, nothing makes me feel like Im just wasting my time more than lack of challenge.

    People keep saying how super easy is what the market wants. Anyone been uh paying attention the last decade? Every MMO has FAILED that's gone this route, every single one now is free to play, why? If money is the bottom line then why make it "free" cause the alternative is going out of business.

    Im pretty sure the "casual" (Hate that word, I don't have a lot of play time nowadays but I still don't want to sit and do something that's brainless and a waste of my time) crowd thinks they want no challenge, but yet they keep playing a game for 3 to 6 months, then on to the next. WHy? cause its not challenging enough to keep your attn
    (0)

  6. #6
    Player
    sylin's Avatar
    Join Date
    Nov 2013
    Posts
    44
    Character
    Sylindryl Sorrow
    World
    Leviathan
    Main Class
    Carpenter Lv 50
    So whats wrong with content for both? I just don't understand why 100% of content must be easy or "casuals" complain? So basically every game must be made for the lowest common denominator? Is that honestly what playerbases are asking for?

    How about content all the way around? I mean Im not a kid anymore, I want something fun and something that feels like I actually had to know my shit to get it done, Just not sure why it need to one size fits all.

    I guess games must be designed so the very worst player can attaint he very best gear? They make a TON of those games their called single player
    (0)

  7. #7
    Player
    Sephirah's Avatar
    Join Date
    Aug 2013
    Posts
    631
    Character
    Nim Loki
    World
    Leviathan
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by sylin View Post
    So whats wrong with content for both? I just don't understand why 100% of content must be easy or "casuals" complain? So basically every game must be made for the lowest common denominator? Is that honestly what playerbases are asking for?
    Yes, sadly that's exactly what's happening. When the majority of players ARE the lowest common denominator, of course they want the game catered to them.
    (0)

    http://youtu.be/gGJPq1qmtrk - PLD Controller Tanking AK with no UI video