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  1. #151
    Player
    Shai's Avatar
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    Mar 2011
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    Hawaii
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    Shai Hulud
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    Hyperion
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    Scholar Lv 60
    Quote Originally Posted by Kilta_Firelotus View Post
    [Removed by Moderator according to the FINAL FANTASY XIV FORUM Guidelines.]

    the teams are seperated for a reason as each part they work on is coded differently. They can not work on coding that they are not good at. Get it know?
    You want to sling some insults?

    You want to take this off the forum so I can tell you how I really feel?

    Stop replying to me with your useless garbage and let someone who actually knows what they're talking about do it. I asked for game development to be described to me, not an analogy to your kindergarten ant farm.

    Carry -the fark- on, Kilta.
    If I wanted answers and insults a two year old could provide I have children for that.

    I hope you read this before it's modded.
    (0)
    Last edited by Melodicya; 05-29-2011 at 01:15 AM.

  2. #152
    Player
    BruceyBruceyBangBang's Avatar
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    Mar 2011
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    Ul'dah
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    1,678
    Character
    Boye Fran
    World
    Leviathan
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    Pugilist Lv 60
    Quote Originally Posted by Shai View Post
    You don't answer why implementation of new gear & recipes would or wouldn't be on hold while an entirely new system of how to process and transfer said "new content" between players was being developed. That is why we haven't had any new content that involves battle - what leads you to believe this would be different with items?

    What makes items different? I'm not a programmer, but I appreciate you think I'm smart so lay it on me.
    I know I can wrap my brain around it if someone tries to explain it.
    First of all, this is an extremely silly question, but here is your answer. Implementing a market system (this includes an AH) after the implementation of items is doing things backwards. Why would you produce goods with no game plan as to how to distribute them? One is more relevant than the other and that's not the items. It's how it's distributed.
    (0)

  3. #153
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    Quote Originally Posted by Shai View Post
    Different teams. Got it.

    Carry on.

    Edit:
    Wait did I imply that soldiers should make an Auction House?
    If so, I apologize, Kilta. I see why you're confused.
    your the confused brat not me :/

    You asking why can't the auction house team work on something more importent and suggested player comanpies. I replied to this, it is because it is a different team and a different set of coding and machanics.
    The auction house team would not understand the coding for the player companies. Please tell me that this is better understood and your not this stupid to understand that different teams is the answer to your question.

    Much like a resteraunt Were you have a baker for cakes, a soup maker for soups, and a dinner maker. (the exacty names are hard to spell) The soup maker is not good at making dinners. Nor is the dinner maker good at baking cakes. But they all work together to make a good resteraunt.
    (0)

  4. #154
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    Quote Originally Posted by Shai View Post
    You want to sling some insults?

    You want to take this off the forum so I can tell you how I really feel?

    Stop replying to me with your useless garbage and let someone who actually knows what they're talking about do it. I asked for game development to be described to me, not an analogy to your kindergarten ant farm.

    Carry -the fark- on, Kilta.
    If I wanted answers and insults a two year old could provide I have children for that.

    I hope you read this before it's modded.
    You the one getting on my case and not reading. >< Or realising 1+1=2
    (0)
    Last edited by Melodicya; 05-29-2011 at 01:17 AM.

  5. #155
    Player
    Leeloo's Avatar
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    May 2011
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    307
    Character
    Zirnuwil Wyznlorhsyn
    World
    Ultros
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by TheVedis View Post
    [Removed by Moderator according to the FINAL FANTASY XIV FORUM Guidelines.]
    Funny thing about this 1 was that initially they pretty much made the same point and were seemingly in agreement. Then this happened = D
    (0)
    Last edited by Melodicya; 05-29-2011 at 01:17 AM.

  6. #156
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    Quote Originally Posted by Leeloo View Post
    Funny thing about this 1 was that initially they pretty much made the same point and were seemingly in agreement. Then this happened = D
    ya lets gang up on the person who is actually being smart for once and trying to help a brat understand on why the teams do not work in other areas.
    (0)

  7. #157
    Player
    Shai's Avatar
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    Hawaii
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    Shai Hulud
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    Hyperion
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    Scholar Lv 60
    Quote Originally Posted by BruceyBruceyBangBang View Post
    First of all, this is an extremely silly question, but here is your answer. Implementing a market system (this includes an AH) after the implementation of items is doing things backwards. Why would you produce goods with no game plan as to how to distribute them? One is more relevant than the other and that's not the items. It's how it's distributed.
    Isn't that what I'm saying?

    Items would be on hold in favor of working on their method of distribution.
    That's the same as saying "content" will be on hold until their is a working Auction House.

    I swear that's what I've been saying this whole 30-page, long time.
    Dragged on and on by the incessant rambling of someone I won't name and my inability to ignore them.
    (0)

  8. #158
    Player
    Shai's Avatar
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    Mar 2011
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    Hawaii
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    714
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    Shai Hulud
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    Hyperion
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    Scholar Lv 60
    Quote Originally Posted by TheVedis View Post
    [Removed by Moderator according to the FINAL FANTASY XIV FORUM Guidelines.]
    Yeah, I know this already, Vedis.

    The thing was I was hoping she'd put her money (knowledge) where her mouth is.
    Supposedly she knows how to design games, but can't explain to the whiny cry baby brat that I am such a simple thing like "why items would be implemented before a working auction house." I thought I may get a real answer. I should have just ignored it from the start.

    My bad. Can anyone answer, though? Haha.
    (0)
    Last edited by Melodicya; 05-29-2011 at 01:17 AM.

  9. #159
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    Quote Originally Posted by Shai View Post
    Isn't that what I'm saying?

    Items would be on hold in favor of working on their method of distribution.
    That's the same as saying "content" will be on hold until their is a working Auction House.

    I swear that's what I've been saying this whole 30-page, long time.
    Dragged on and on by the incessant rambling of someone I won't name and my inability to ignore them.
    Normal people understand that there is an order to priority
    and low priority means low priority(which is obviously what the AH is)

    if they have 10 teams to work on stuff, i bet they can easily find 10 things to work on better then an AH still
    and thats not discounting the fact at least 1 of those teams is a graphics building team(anything that has new animations/graphics etc to add requires this)

    stuff is more important, same reason jump is on the back burner

  10. #160
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    Quote Originally Posted by Shai View Post
    Yeah, I know this already, Vedis.

    The thing was I was hoping she'd put her money (knowledge) where her mouth is.
    Supposedly she knows how to design games, but can't explain to the whiny cry baby brat that I am such a simple thing like "why items would be implemented before a working auction house." I thought I may get a real answer. I should have just ignored it from the start.

    My bad. Can anyone answer, though? Haha.
    she doesnt know how to design games
    she just likes to talk alot
    and i recently found out who she was on Zam before she got banned there so it all came together at that point

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