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  1. #1
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    Shai's Avatar
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    Quote Originally Posted by BruceyBruceyBangBang View Post
    First of all, this is an extremely silly question, but here is your answer. Implementing a market system (this includes an AH) after the implementation of items is doing things backwards. Why would you produce goods with no game plan as to how to distribute them? One is more relevant than the other and that's not the items. It's how it's distributed.
    Isn't that what I'm saying?

    Items would be on hold in favor of working on their method of distribution.
    That's the same as saying "content" will be on hold until their is a working Auction House.

    I swear that's what I've been saying this whole 30-page, long time.
    Dragged on and on by the incessant rambling of someone I won't name and my inability to ignore them.
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  2. #2
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    Quote Originally Posted by Shai View Post
    Isn't that what I'm saying?

    Items would be on hold in favor of working on their method of distribution.
    That's the same as saying "content" will be on hold until their is a working Auction House.

    I swear that's what I've been saying this whole 30-page, long time.
    Dragged on and on by the incessant rambling of someone I won't name and my inability to ignore them.
    Normal people understand that there is an order to priority
    and low priority means low priority(which is obviously what the AH is)

    if they have 10 teams to work on stuff, i bet they can easily find 10 things to work on better then an AH still
    and thats not discounting the fact at least 1 of those teams is a graphics building team(anything that has new animations/graphics etc to add requires this)

    stuff is more important, same reason jump is on the back burner

  3. #3
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    Quote Originally Posted by TheVedis View Post
    if they have 10 teams to work on stuff, i bet they can easily find 10 things to work on better then an AH still
    and thats not discounting the fact at least 1 of those teams is a graphics building team(anything that has new animations/graphics etc to add requires this)
    Yeah I'm fairly sure I said if the animation team is busy animating me jump, they aren't animating me summon Ifrit.
    I guess that got lost in the wastes of spam argument.
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  4. #4
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    Quote Originally Posted by Shai View Post
    Yeah I'm fairly sure I said if the animation team is busy animating me jump, they aren't animating me summon Ifrit.
    I guess that got lost in the wastes of spam argument.
    yeah
    i learned alot when champions was going through its development after its launch of adding new stuff
    we actualy had devs there coming on and spelling out for us why certain things took longer then others

    someone has to go in and do all that work, and it takes alot of time(and money) to do animations, actualy, animations(and voiceovers) take up most of a games monetery resources to my understanding.
    man hours are just man hours as is coding but to put something more physical behind it is where the true resources get stuffed

  5. #5
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    Quote Originally Posted by Shai View Post
    Isn't that what I'm saying?

    Items would be on hold in favor of working on their method of distribution.
    That's the same as saying "content" will be on hold until their is a working Auction House.

    I swear that's what I've been saying this whole 30-page, long time.
    Dragged on and on by the incessant rambling of someone I won't name and my inability to ignore them.
    actually no that wasn't what you was saying or asking.... you asked why teams work in other areas that might be more importent. Which was answered 20 times over and your inability to read started an unneedded fight over your stupidity which I got the fking blame for as usual.
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  6. #6
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    BruceyBruceyBangBang's Avatar
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    Quote Originally Posted by Shai View Post
    Isn't that what I'm saying?

    Items would be on hold in favor of working on their method of distribution.
    That's the same as saying "content" will be on hold until their is a working Auction House.

    I swear that's what I've been saying this whole 30-page, long time.
    Dragged on and on by the incessant rambling of someone I won't name and my inability to ignore them.
    If you understand it then why are you asking?
    (0)

  7. #7
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    Quote Originally Posted by BruceyBruceyBangBang View Post
    If you understand it then why are you asking?
    Let me reboot this with Kilta on ignore.
    I gotta go back 3-30 pages to find my original point.

    Quote Originally Posted by Shai View Post
    Honestly, do you really want the developers wasting their time making Auction Houses and jump animations when they could be making Bahamut summonable or staging invasions by the Garlean Empire?

    I don't want to start an argument about it and I know multiple teams work on multiple things, but someone is animating jump could just as well be animating me summon Ifrit. I doubt they have multiple animation teams. Would you rather unlock new jobs and more defined abilities via quests (quested content was #1, btw) or would you rather they work on throwing away a working system like the Market Wards and implementing an Auction House (after months and months MORE of development).

    People really want that? I think a new poll would show that they don't.
    Basically I am saying:
    There's a team working on Market Wards which we all agree are functional. Does the majority want them to stop working on that and start working on an Auction House? Wouldn't this stifle the implementation of new content that delivers new items to a new distribution system? Do you want content (new items/recipes) on hold while you wait for a system we already have?

    Then I was told (despite my disclaimer) different teams work on different things. Yes, but while one major thing is being worked on several other things related to it are on hold as evidenced by the battle system.

    So if this is incorrect - feel free to correct me.

    New Items/Recipes (and the content that contains them, and the mobs that drop them, and the animations that go with those mobs and who the f knows what else) should not be implemented until a system to distribute these items is in place. That's what I'm asserting or asking.
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  8. #8
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    Quote Originally Posted by Shai View Post
    Let me reboot this with Kilta on ignore.
    I gotta go back 3-30 pages to find my original point.



    Basically I am saying:
    There's a team working on Market Wards which we all agree are functional. Does the majority want them to stop working on that and start working on an Auction House? Wouldn't this stifle the implementation of new content that delivers new items to a new distribution system? Do you want content (new items/recipes) on hold while you wait for a system we already have?

    Then I was told (despite my disclaimer) different teams work on different things. Yes, but while one major thing is being worked on several other things related to it are on hold as evidenced by the battle system.

    So if this is incorrect - feel free to correct me.

    New Items/Recipes (and the content that contains them, and the mobs that drop them, and the animations that go with those mobs and who the f knows what else) should not be implemented until a system to distribute these items is in place. That's what I'm asserting or asking.
    i honestly dont think theres a team working on the wards
    there is however someone working on the stability of them(as it is a stability issue with the servers and thats important)

    right now i bet a majority of the people working on the game are working on content rollout and such, stuff that we see listed in the last letter

  9. #9
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    Also i never came out saying I was a know it all, but what I said was basic info. Everyone here assumes the worst of people.
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  10. #10
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    Actually those they do not have different animation teams they do have different people working on each animation. So still need to be worried over wasted resouces. Also fyi I watched a show on the discorver channel (on of their sister channels) that did talk about game design AND games do have dev diaries, AND I did watch the dev cd that came with the game 2 times
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