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  1. #11
    Player
    DerpyCubone's Avatar
    Join Date
    Sep 2013
    Posts
    138
    Character
    Devi Copperhawk
    World
    Adamantoise
    Main Class
    Viper Lv 100
    Your definition of momentum is a bit off., it does not require a constant increase in speed. It's motion of mass and velocity.

    This is the example used by Wiki (the greatest of sources!)
    "For example, a heavy truck moving fast has a large momentum—it takes a large and prolonged force to get the truck up to this speed, and it takes a large and prolonged force to bring it to a stop afterwards."

    There is no large or prolonged force bringing a monk to halt, it just stops.

    Using your fists example, the force that is slowing down their momentum is the enemy face. If they didn't have momentum they would just halt instantly and do no damage. It's the momentum via the follow through that does the damage.

    Also your real fight example doesn't work in a video game setting. Yes you are at a halt if your not punching at that moment, BUT you also don't just magically do less damage when you start back either, it doesn't take you 9 punches for you punches to hit their hardest.
    (1)
    Last edited by DerpyCubone; 10-28-2013 at 02:35 PM.