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Thread: HM Titan Fight

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  1. #1
    Player
    Weltende's Avatar
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    Aug 2013
    Posts
    28
    Character
    Walpurgis Nacht
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    I actually kind of disagree, I feel like the 3 healer set-up is extreme overkill for this fight.

    As far as I've known, the big argument in favor of three healers is healing through the tumults in the last phase. The tumults, however, only get to be a problem if you don't have the DPS to kill Titan before they become a problem, which you won't if:

    a) you're bringing 3 healers.
    b) your DPS are dying to avoidable damage (stacked plumes, landslide, bombs), in which case no amount of healing is going to save them.

    The 3 healer set-up can also necessitate a limit break during the heart phase which is something I'd rather avoid, personally.

    I've done the fight with two healers with both PLD and WAR tanks. Both are absolutely fine for the fight so I agree there, whatever stigma people have against WARs doing Titan is questionable at best. I would just rather just bring an extra dps and not make the fight drag out any more than it has to, but that's just my opinion.
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  2. #2
    Player
    tyniwins's Avatar
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    Jul 2013
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    38
    Character
    Tyni Wins
    World
    Cactuar
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Weltende View Post
    I actually kind of disagree, I feel like the 3 healer set-up is extreme overkill for this fight

    The 3 healer set-up can also necessitate a limit break during the heart phase which is something I'd rather avoid, personally.
    Three healers works cause you can 1 dedicated healer for the tank for table flips and 2 for tumults without having to sacrifice heals on the tank. The biggest problem I see with 2 healer groups is not being swift enough to switch from table flips to tumults and the tank dies or people in the party die.

    The only way 3 healers works though is if the DPS is fully geared. LB on the heart might be necessary but isn't that big of deal..
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  3. #3
    Player
    Weltende's Avatar
    Join Date
    Aug 2013
    Posts
    28
    Character
    Walpurgis Nacht
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by tyniwins View Post
    Three healers works cause you can 1 dedicated healer for the tank for table flips and 2 for tumults without having to sacrifice heals on the tank. The biggest problem I see with 2 healer groups is not being swift enough to switch from table flips to tumults and the tank dies or people in the party die.

    The only way 3 healers works though is if the DPS is fully geared. LB on the heart might be necessary but isn't that big of deal..
    I get where you're coming from, but you really don't need an extra healer to be on Mountain Buster duty. Two healers are more than enough to top off the tank both before and immediately after Mountain Buster, while still having the time to pop Divine Seal and start pre-casting for tumults. It's a rhythm but it's not terribly hard to learn.

    I might have a bit of a bias because it's been a while since I've healed the fight without a relic (which admittedly increases your healing output substantially), but I would venture to say a Bard for the pinch Ballad will increase your survivability more than a third healer will. I've also never actually done the fight with 3 healers so I guess I'm a bit less qualified to comment on that. In the end, whatever gets your group the win is what counts.
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    Last edited by Weltende; 10-26-2013 at 08:10 AM.

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