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  1. #1
    Player
    FF2GO's Avatar
    Join Date
    Aug 2013
    Posts
    31
    Character
    Rael West
    World
    Coeurl
    Main Class
    Black Mage Lv 37
    Personally, I don't think mob based experience should be increased. I think that mentality is a direct reflection of the "I want my max level asap" mindset. I think mob exp is fine the way it is. I have a level 26 Lancer, and level 47 Black Mage and I like the fact that I am actually having to work for what I earn. Now, my personal opinion on fates is of a similar perspective to the OP's except I do not think spawn rates should change. I believe the amount of exp the Fate's give should be lowered by 40% or so. People who fate hop just turn this game into Wow where they jump from one fate to another then sit in cities for ends up ends. Look, the lack of end game is present, but getting to 50 within a week, is not really how this game was meant to be played. Most players who did this did not bother reading any dialogue and now wanna complain about lack of content?!?! That just seems silly to me. In regard to dungeon and leve exp reward, I think a 10% increase is valid, just my 2 cents.
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    Last edited by FF2GO; 10-24-2013 at 11:04 PM. Reason: typo

  2. #2
    Player
    rappa's Avatar
    Join Date
    Sep 2013
    Location
    Costa De Sol
    Posts
    515
    Character
    Pande Monium
    World
    Odin
    Main Class
    Alchemist Lv 60
    if i had to leveling my lancer to 34 to blood for blood skill using DF i would have hanged
    (0)

  3. #3
    Player
    KimimiAvesta's Avatar
    Join Date
    Sep 2012
    Location
    Gridania
    Posts
    223
    Character
    Kimimi Avesta
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by FF2GO View Post
    Personally, I don't think mob based experience should be increased. I think that mentality is a direct reflection of the "I want my max level asap" mindset.
    I do want max level ASAP though. I got WHM to 50 back in 1.0, and with the linear way the game works there's nothing I'll be doing as a level 30 SCH/BRD/PLD,etc that I haven't already done before. If I want to progress the plot and unlock new areas/equipment then my other levels need to be at 50 too. The class/job storylines are interesting, but the "now go off and grind 5 more levels because we need to pad this out" really grates the second/third/fourth (or more) time around. As others have said before - FFXIV feels like an MMO designed for a single character, not one that apparently wants you to level up at least two others (for cross-class skills).
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