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  1. #1
    Player
    Mythrella's Avatar
    Join Date
    Aug 2013
    Posts
    259
    Character
    Midna Purah
    World
    Leviathan
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Hachiko View Post
    Scathe
    Aero
    Regen
    Bio
    Ruin II
    Miasma II
    These are low damage/healing spells. And who spams dots? My monk friend does a lot more damage on the move than aero spam, and can jump to the boss... dragoon I don't know much about. Tanks can still block, no? TP regens so fast so how is it really an issue?

    I don't use sprint much in combat personally but I don't support a nerf to it just for casters. They're already rooted for anything worth casting, unlike melee/bards.

    Surely there's a better argument you guys can use to get it nerfed. The fact that I can cast aero on the move isn't really a good one...
    (0)

  2. #2
    Player
    ReplicaX's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    1,020
    Character
    Methos Ranperre
    World
    Jenova
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Mythrella View Post
    I don't use sprint much in combat personally but I don't support a nerf to it just for casters. They're already rooted for anything worth casting, unlike melee/bards.
    It's not a nerf, as its not a requirement in battle at all. It's not needed at all. Therefore it is not a nerf to casters at all. If a caster relies on sprint, they need to rethink their strats.

    Sprint is there for convenience more than anything. Not a regular off GCD skill for Mages.

    Quote Originally Posted by AltaneenXIV View Post
    I disagree, I like it the way it is now.

    I hope that when Thf rolls around we get a flee that does the same thing as sprint, but with no TP drain. If everyone can sprint carelessly, flee will be pointless.
    So by your reasoning Mages can sprint carelessly as TP is useless to them as it stands now and flee would be useless.
    (0)
    Last edited by ReplicaX; 10-24-2013 at 10:15 PM.

  3. #3
    Player
    Dragonskin's Avatar
    Join Date
    Aug 2013
    Posts
    95
    Character
    Cotje Ruano
    World
    Gilgamesh
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by ReplicaX View Post
    So by your reasoning Mages can sprint carelessly as TP is useless to them as it stands now and flee would be useless.
    Except that if a THF has Flee that doesn't drain TP then they could potentially have access to any high damage ability and with the enhanced speed they would have a much easier time getting into position for that ability assuming there is a positional requirement.

    Casters can use sprint and move, but unless you are talking about a BLM with a firestarter/thundercloud proc saved then none of them have access to a high damage ability on the move. Bio 2 and Scathe aren't big damage. The only other abilities are DoTs which are not high damage since they have damage over time.

    So if Flee didn't use TP it would be amazing for THF and make it stand out since any other classes.. especially a melee one.. may not have enough TP to do any attacks for a few seconds right after using sprint.
    (1)