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  1. #121
    Player
    Soukyuu's Avatar
    Join Date
    Mar 2011
    Posts
    2,086
    Character
    Crim Soukyuu
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by ThatDataGuy View Post
    Looking at the two videos, the first one appears to place the twister where the mouse cursor is when twister begins casting, while the second one appears to be out of bounds to place the twister anywhere in the arena which kills the player. It is possible that the mouse cursor position plays a role in twister's placement as if placing an aoe ability on the ground?

    Edit: on second look it looks like it may possibly necessary to click on the ground
    This is higly unlikely considering they made the game to be played on gamepad OR mouse+kb. Having to do what you suggest would put the PS3 people at a huge disadvantage. Not to mention those twisters appear under players and the chance the mouse cursor was exactly under/over a player is pretty much 0. They would also have to translate screen coordinates into map coordinates and sync everything with other people. All in all, I think it's pretty unlikely.
    (0)
    Last edited by Soukyuu; 10-23-2013 at 11:55 PM. Reason: added missing quote

    [ AMD Phenom II X4 970BE@4GHz | 12GB DDR3-RAM@CL7 | nVidia GeForce 260GTX OC | Crucial m4 SSD ]

  2. #122
    Player
    Syncness's Avatar
    Join Date
    Aug 2013
    Posts
    108
    Character
    Wexism Sync
    World
    Tonberry
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by brancinaed View Post
    Any comments on this strategy?

    "soaking fireballs and giving Twintania stacks of waxen flesh during P2 increases the damage ceiling, size and knockback effects of individual twisters. the less stacks of waxen flesh Twintania recieves, twisters will no longer instagib and instead, deal real damage without the deathly knockbacks and knockups. the Hygeia's damage debuff can be applied to Twintania to burn through P4 (twisters) as soon as possible as the positioning to safely dodge twisters is so wonky as to not get knocked into a wall or in front of Twintania
    I guess it's possible, far stretch due to many groups already doing it with 2 summons and a VIT materia stacked soaker with Stoneskin (so 3 Flesh stacks). Any lower than that and you'd need 2 people with 6k+ EHP each.
    (0)
    Wexism Sync - Tonberry (JP) - Eikon
    http://www.xivarmory.com/character/2501717

    WHM Healing Spreadsheet
    http://forum.square-enix.com/ffxiv/threads/107651-WHM-Healing-Spreadsheet

  3. #123
    Player
    Veurr's Avatar
    Join Date
    Aug 2013
    Posts
    57
    Character
    Veurr Vonhealinsmiten
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    Wouldn't it be hilarious after not really wanting warriors for most of coil, sorry axemen/women I still love you, if their giant hp pools turn out to be the key to this.
    (0)

  4. #124
    Player
    brancinaed's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    80
    Character
    Bran Cinaed
    World
    Ultros
    Main Class
    Monk Lv 77
    I guess it's possible, far stretch due to many groups already doing it with 2 summons and a VIT materia stacked soaker with Stoneskin (so 3 Flesh stacks). Any lower than that and you'd need 2 people with 6k+ EHP each.
    Nevermind, apparently it's not this.
    (0)
    Last edited by brancinaed; 10-24-2013 at 04:36 AM.

  5. 10-24-2013 12:28 AM

  6. #125
    Player
    Zeikia's Avatar
    Join Date
    Oct 2013
    Posts
    1
    Character
    Eiko Aikiez
    World
    Behemoth
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Catapult View Post
    The Living Scourge.

    I would like to see what happens if at least one of the three Scourges is not killed at the start.
    Seeing how they are typically knocked out at the beginning seems a little too convenient for the hardest boss in the game. This is in an environment where previous turns of the coil have had rather important responsibilities for a second tank. (Pass-the-parcel on ADS and separation-management on Cadeceus.)
    It is also not unheard-of for lesser mobs to interact with a boss. Examples are Cadeceus' slugs, Suparna & Chirada, and the Tonberry King's rancorous army. Twintania's Scourges may follow this trend. It may be that the Twisters will target the Scourge if one is still alive (or even Conflagration for that matter). Or perhaps one less Twister spawns for each Scourge alive.
    After reading what I can and watching whatever is available I second this method.
    (0)

  7. #126
    Player
    WutangRZA's Avatar
    Join Date
    Sep 2013
    Posts
    84
    Character
    Wutang Rza
    World
    Siren
    Main Class
    Archer Lv 50
    Quote Originally Posted by Zeikia View Post
    After reading what I can and watching whatever is available I second this method.
    I have a hard time seeing how a group could get through the fireball/conflag phase with liquid hells constantly being thrown on top of the group.
    (0)

  8. #127
    Player
    Panndemic's Avatar
    Join Date
    Sep 2013
    Posts
    24
    Character
    Panncake Gg
    World
    Leviathan
    Main Class
    Arcanist Lv 60
    So has anyone been in today since the update? How are things going?
    (0)

  9. #128
    Player
    BlossomRose's Avatar
    Join Date
    Aug 2013
    Posts
    355
    Character
    Vali Bergthora
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    My current guess is quite simply that Twintania detonates twisters instantly if it's not slowed, and might have a cast time if slowed, making one of the Scourges necessary to reliably get past twisters, otherwise it's pretty much a total coinflip.

    There isn't a point to the Scourges in this fight if they are meant to be killed within the first 30 seconds and serve absolutely no purpose besides... being killed. Adds in the middle of the fight serve a purpose, because they're there to make sure your offtank is still paying attention and your group and quickly refocus, but adds at the beginning are nothing but tank and spank, so there has to be a point to their slow mechanic.
    (3)

  10. #129
    Player
    Azari-Vie's Avatar
    Join Date
    Aug 2013
    Posts
    14
    Character
    Azari Vie
    World
    Cactuar
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by BlossomRose View Post
    My current guess is quite simply that Twintania detonates twisters instantly if it's not slowed, and might have a cast time if slowed, making one of the Scourges necessary to reliably get past twisters, otherwise it's pretty much a total coinflip.
    Then why are people living half the time? Your theory does not align with observed evidence....
    (0)

  11. #130
    Player
    Trihuuger's Avatar
    Join Date
    Aug 2013
    Posts
    59
    Character
    Trihugger Tiggz
    World
    Hyperion
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Azari-Vie View Post
    Then why are people living half the time? Your theory does not align with observed evidence....
    I have to agree with your logic, but at the same time we have to ask why isn't this mechanic consistent? This is just a "for funnies" theory, but what if the crappy server->client position issue is actually the reason why people live rather than why they die? As in, they should be dying, but because of the framework the server is placing the tornado in the wrong spot. This is purely bs speculation and I only really made the comment because of the irony of it.

    In truth, until the mechanic is consistently beaten, all of these "sometimes" working strategies are all up for scrutiny.

    As a raider of endgame stuff for over a decade now, I am highly suspicious of the Scourges playing an important role in this encounter. Adds that you can burn down in the first 30s of the fight in which the boss is really not "doing" anything terribly special just scream out to me. The fact that nobody has showed up to debunk the theory makes me even more sure that the "super e-peens" that think world firsts mean something aren't sharing.
    (0)

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