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  1. #31
    Player
    Catapult's Avatar
    Join Date
    Mar 2011
    Location
    Lotus Gardens
    Posts
    3,240
    Character
    Thal Icebound
    World
    Ravana
    Main Class
    Dancer Lv 100
    The Living Scourge.

    I would like to see what happens if at least one of the three Scourges is not killed at the start.
    Seeing how they are typically knocked out at the beginning seems a little too convenient for the hardest boss in the game. This is in an environment where previous turns of the coil have had rather important responsibilities for a second tank. (Pass-the-parcel on ADS and separation-management on Cadeceus.)
    It is also not unheard-of for lesser mobs to interact with a boss. Examples are Cadeceus' slugs, Suparna & Chirada, and the Tonberry King's rancorous army. Twintania's Scourges may follow this trend. It may be that the Twisters will target the Scourge if one is still alive (or even Conflagration for that matter). Or perhaps one less Twister spawns for each Scourge alive.
    (3)

  2. #32
    Player
    SukoshiSeppen's Avatar
    Join Date
    Aug 2013
    Posts
    56
    Character
    Sukoshi Seppen
    World
    Adamantoise
    Main Class
    Goldsmith Lv 50
    Probably tried....but keeping an add alive until phase change viable?

    Would also like point out that no one looks up...ever. I would say its a safe bet there has not been a single person who has looked straight up in that fight.
    (1)
    Last edited by SukoshiSeppen; 10-20-2013 at 08:12 AM.

  3. #33
    Player
    Ceol's Avatar
    Join Date
    Jun 2012
    Posts
    214
    Character
    Ceol Ashwin
    World
    Sargatanas
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by SonyaArin View Post
    Off-hand, the phase seems to be a simple 'dodge twisters while managing add space', because they can come off CD at the same time, so you can stumble a little if you're all trying to get near-ish (esp. melee + OT) the add while Twister is about to cast.
    Ohh, I see. If Twister were just a "be running when she finishes her cast!" mechanic, would that phase be pretty easy? One shot spike damage, multiple people targeted with AoE circles they need to run out of, things that stun party members that need to be killed before a certain point... Sounds an awful lot like Titan HM.
    (0)

  4. #34
    Player
    Soukyuu's Avatar
    Join Date
    Mar 2011
    Posts
    2,086
    Character
    Crim Soukyuu
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by SonyaArin View Post
    Also added Wind Resistance to the list, we've tried with some but no particular benchmark, HQ potion should put you near 300 hopefully so I'll set the req to 300.
    Curious, why 300? Is this the current cap?

    What makes Twisters so strange is the missing damage display.
    For example, the golem AoE in AK hits you exactly for the number of your HP, no matter how much you have - so that's a certain 1hko.
    What could the reason for the missing damage display be?

    OT:
    Quote Originally Posted by Sanca View Post
    Do you really, I mean REALLY think hundreds of players that have poured dozens of hours into the encounter haven't tried not moving? Geez man think a little before you post.
    Was it on the list of mentioned things? No. Did the OP ask for ideas? Yes.
    Did you contribute anything to this thread except pointing out how silly my post is? No. Did I mention more than one idea in this thread? Yes.

    Now tell me which contribution was more useless? Yours or mine? Not to mention the most simple things are often overlooked, because it seems too easy.
    (4)

    [ AMD Phenom II X4 970BE@4GHz | 12GB DDR3-RAM@CL7 | nVidia GeForce 260GTX OC | Crucial m4 SSD ]

  5. #35
    Player
    SonyaArin's Avatar
    Join Date
    Sep 2013
    Posts
    50
    Character
    Sonya Arinborn
    World
    Gilgamesh
    Main Class
    Leatherworker Lv 50
    I'm not sure that's true actually - unless that doesn't counter % mitigation? I'm pretty sure the golem in AK does like ~6-7k, I've been in groups where WARs or PLDs will survive with a CD. There's another insta-gib mechanic on Twintania and it also doesn't display damage, so I think that's consistent.

    I say 300 because it's an obtainable number with either gear or with a potion, but not both, because the solution can't actually be to use both since potion would only be on CD for one in the entire fight (and it's a spammed ability).

    Added Living Scourge/add alive.
    (0)

  6. #36
    Player
    BlossomRose's Avatar
    Join Date
    Aug 2013
    Posts
    355
    Character
    Vali Bergthora
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    The most pausible idea to e is that one or multiple of the adds need to be kept alive, therefore keeping Twintania slowed, therefore making her casts more manageable.

    However, I can't imagine that all the big FCs haven't already tried this to no avail.
    (1)

  7. #37
    Player
    SukoshiSeppen's Avatar
    Join Date
    Aug 2013
    Posts
    56
    Character
    Sukoshi Seppen
    World
    Adamantoise
    Main Class
    Goldsmith Lv 50
    Didnt see you read or mention my looking up at the sky idea. No one plays in first person. Especially not Raiders
    (0)

  8. #38
    Player
    SonyaArin's Avatar
    Join Date
    Sep 2013
    Posts
    50
    Character
    Sonya Arinborn
    World
    Gilgamesh
    Main Class
    Leatherworker Lv 50
    Looks like I missed it on the edit. Adding.
    (0)

  9. #39
    Player
    Patorikku's Avatar
    Join Date
    Mar 2011
    Posts
    30
    Character
    Master Aftereffect
    World
    Midgardsormr
    Main Class
    Marauder Lv 50
    I am going to throw this idea out there even though it doesn't sound possible however I am unable to test it since I am not high enough level for this so just give me some thoughts. I looked up some items worth looking into one was a "Deaspected Crystal". It doesn't really say what it's used for (besides buying a Peregrine Helm) nor if it's usable. The reason I will assume its this item is because the game is really based around crystals (or at least I think) but, anyways here is my idea. Bare with me it's far fetched

    Get a stack of them X99 should do. Now when the twister hits hopefully (not saying it will) the crystal will absorb most if not all the elemental damage to make healing manageable. It's cast time is every minute so it shouldn't be too bad to heal through but, I could be wrong. If it doesn't work I tried.
    (0)
    Last edited by Patorikku; 10-20-2013 at 12:36 PM.

  10. #40
    Player
    Pellegri's Avatar
    Join Date
    Sep 2013
    Posts
    397
    Character
    Pellegri Testament
    World
    Ultros
    Main Class
    Archer Lv 50
    Quote Originally Posted by Patorikku View Post
    Crystal stuff
    That is an item from 1.0 only and is no longer obtainable, same with half the items listed on the market boards that have never been listed. They would not make a boss that requires something like that when unless you were on a legacy server no one would ever kill it.
    (0)

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