Notes and FAQs
<The Best Ever> Free Company is at 15% on this fight, Twister is beatable
This doesn't really help the discussion. The issue with Twister is that we as raiders can do what we believe is the same strategy for it four times in a row. Three times it will work flawlessly, and the fourth time it will fail, and we wipe. I can absolutely believe guilds have gotten her much lower than an immediate first-twister explosion, but that doesn't make that phase itself any less consistent. If a free company kills her by using a simple 'run' strategy and they get lucky running and kill the rest of the fight, all the power to them. Also - I wouldn't recommend believing everything you hear either. Screen caps of low % Twintania HP bar also have the possibility of being her HP bar on a bugged attempt, where in the boss does nothing at all because the company has purposefully put her into the bugged state. The bug I am referring to is the reason why Turn 5 has been taken down twice now. Until a strategy is revealed that is consistent, I don't really care about the above.
I'm in <The Best Ever> Free Company and we're at 15%
I may even believe you, but I still don't care. Unless you want to provide a screen shot of the status of the fight itself (say, of Twintania actively doing something other than auto attacking) with her HP that low, I'll very likely believe you. But I still won't care. What can make me care is you wanting to take part in the discussion with 'yes, we got her this low using the running strategy' or 'I got her this low, but we're not using the running strategy, you've got the mechanic pinned wrong'. I understand plenty of guilds are in progression mode and not sharing any information, and I'm perfectly fine with that. But if all you have to say is how far you are without contributing, keep it in the Binding Coil thread where we don't have to read it.
Have you tried X, Y, or Z?
Maybe, maybe not. Give the strategy a title and give it a clear definition of 'how to try this'. Should everyone be doing it? Should only one person do it? Etc. Be detailed, I can always crop it down myself if I feel the need, and I will post it in the strategies section for people to try.
Have you ever heard of Absolute Virtue?
Yes, I have. I don't care how obscure FFXI encounters were, or how impossible they seemed, or how difficult they actually were. Absolute Virtue is an example of something that was difficult, and you have to know exactly what to do. Twintania is (possibly, we're trying to prove in this thread afterall!) an example of something seemingly very simple, but that is artificially and perhaps unintentionally inflated by the way the game's net code works. I don't mean to brush aside your comparisons, but it's irrelevant. Feel free to share your discussion in someplace more appropriate such as the Binding Coil thread.
What if the secret is in Turn 3? What if you have to kill the Quarantine Node? What if you have to have full Allagan/AF+1 gear?
To remain entirely unbiased, people can post these as strategies and videos as they desire, and I'll accept them. However, this somewhat relates to the notes above and my own perception of this game. This game is a modern MMO. The boss fight mechanics have been extremely clear in general, and it feels like it makes sense. I don't personally think there's any super-secret about this fight for two reasons. One, this game is a modern MMO and doesn't give that vibe at all about any mysteries. Whether or not SE has a history of such things in FFXI feels irrelevant to me, because this isn't FFXI. If FFXIV followed in those footsteps, it would have a better pattern of doing so than 'just the last boss'. Second, I don't feel these are the strategies because treating it as a normal, standard boss mechanic just SUCCEEDS, sometimes. If the trick was something in Turn 3 that made you immune to Twister, why would you be able to avoid Twister whatsoever at all? Why wouldn't it just kill you - or better you, all eight of you, every single time? Even an obscure mechanic would make more sense IF the mechanic actually felt like a 100% blocker without question. But it doesn't. It just feels inconsistent.

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