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  1. #19
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    Join Date
    Mar 2011
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    1,651
    Quote Originally Posted by Rydin View Post
    Unless you're thrown into an instanced battle where Ifrit starts attacking, so you can't "Buff up and pull" or "Buff up and run in"
    Raging Strike and Ferocity gets an archer killed... He's out of the instance... Thaum trying to get close enough to cast emulate.. BAM.. one shotted by a physical attack... Out of the instance...

    Do we know that will be the way... no... but we don't know that it wont be like it either....
    No matter how balanced or unbalanced a game is, I could build a boss that your "perfect Party" couldn't beat
    An NM that counters ranged attacks
    An NM with very low elemental resistance but SUPER HIGH mind and Mag.def.
    A Boss resistant to DoTs
    An NM that is healed by DoTs
    A MOB that sustains very little damage until you incap a certain part... So starting off with multishot does nothing
    A MOB with an ability called "Short Term Memory Loss" that resets everyone's hate to 0
    I really could do this all day
    You don't design fights that exclude players. You simply don't allow mechanics that perpetually favor the same ones over and over. If you're honestly trying to argue that archers aren't going to have time to stack multishot at the start of fights...lol good luck with that. Desperate straws. Don't even know why you put yourself in that situation of arguing a hopeless position.

    Maybe subconsciously as a lancer you think it's not going to happen to your job because you think it's great.

    Well, we all think multishot and chainspell shadowsear is better than any of your abilities combined. That's just unfortunate reality.

    That you would even say that a thaumaturge would be one-shotted if it tries to get near a NM proves you underestimate the jobs that will end up rendering you useless if allowed to. A thaumaturge can solo the great buffalo and survive its attacks indefinitely, alone. Can you?

    Of course you can't.
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    Last edited by Peregrine; 05-22-2011 at 02:48 AM.

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