While I don't necessarily oppose this change, there are two problems I see here. First being that you died in the first place (most likely to completely avoidable damage... there are rare exceptions, like getting gaol'd and then your group breaking you out underneath a bunch of plumes... that was your groups fault not your's). And please don't tell me about "lag" killing you... we all face the same "lag" pre-built into the game, learn to adapt. Do I die to the occasional lag spike or just all around bad connection days into the server? sure. But that doesn't mean you should get special treatment... wait until your connection gets fixed.

Second being the I keep getting rezzed and dying in the stupid as I get rezzed. The example given on Titan P5. There are very few times which you should logically rez. Stop hitting the rez right as it goes off. Course if you were terrible and died standing in the bad in the first place, I don't know why I would expect you to be "smart" at this point and pick a good time to rez... -_-

Do mistakes happen? yes! Even I make mistakes. I even have a moderate threshold for tollerance of other's mistakes. My issue here is people blaming the game for their mistakes instead of accepting that they made the mistake and fixing their problem. You can't fix a problem if you don't think you have one. That is what I see people complaining about here a lot in this thread.

To the healers I see your issue, and feel they should at least make it more "informative" to you at least about WHEN you can heal someone. Even if they don't want to change the "lockout" they should make it grey'ed out or whatever until you can actually heal them.