Edited: Oh, this post is dead anyways. (Apparently it tops out at like 10000 characters.) Goodbye new post
Edited: Oh, this post is dead anyways. (Apparently it tops out at like 10000 characters.) Goodbye new post
Last edited by Judge_Xero; 05-21-2011 at 06:36 AM.
"I don't always drink beer, but when I do, it's often."
Temp Forum Ban - July 7th 2016 *** I promise to never call out scrub players again due to it causing a toxic community
ARGH! Don't convert posts in threads into F*CKING COAX CABLES!
Arcell and Spellbinder, I think you're both exactly right. Perhaps we are seeing the evidence of catering to FFXIV's remaining players. Of course, the reviewers more closely represent the nearly 600,000 people who left FFXIV. Looking back with hindsight, it is clear that the dev team wanted to know what to do and checked with the players. They are now planning changes based on the player's poll. The reality is.. that was a bad move.
Thank you rentahamster. You have argued your position well. /bow It's true that a lot of the reviewers had criticism of the story, but that should tell you something - there was a story to criticize. I see that you didn't play CoP. I make the opposite conclusion from you, that there is no reason NOT to think FFXIV would follow in CoP's footsteps as a storyline driven game. Cutscenes and story development are central to FFXI's missions and the same appears to be the case in FFXIV so far. You still haven't really mentioned anything about my OP - do you support the dev team's decision to ignore the launch criticism by placing those issues at a low priority?
Genz, producer could be defined as that in a lot of industries but it's different in the games industry. Producer is a creative role. But anyway, it doesn't matter whether I'm right about that because I don't trust Tanaka. You seem apprehensive about Tanaka and rightly so. Of course, whether Tanaka is the source of praise or Nobuaki Komoto, why is it that what was praised is now altered and what was criticized is a low priority?Yoshida is both producer and director, and some other key-role have been modified/completed too. Thus the changements in the game are not the consequences of the change of producer only.
The main role of a producer is to handle budget and schedule (and if Tanaka has failed somewhere, it is here), then it's variable from project to project. It seems you trust Tanaka, so you should read this : http://ffxiv.zam.com/story.html?story=23393&storypage=2
Amen.
Judge_Xero, I anticipated someone would post from your point of view. You don't seem to identify much with the problems those reviewers pointed out. I'm with you - none of those were a problem for me, obviously, because I enjoy the game as it is right now. But, it doesn't matter to the rest of the gaming population how easily you or I make it through their list of grievanes. That list is why 600,000 people left the game - so that's why it should be priority number one.
Haha Demacia, I wasn't planning to do a step by step rebuttal of Judge_Xero but thank you for taking the time to do so. Hahaha.
Are you smoking crack? The Ul'Dah Market Wards crash all the time, requiring you to go in and reset your retainer. I could go on, but I won't, because like I said above, it doesn't matter what we think - it matters what the other 600,000 purchasers of FFXIV think, and those who read those reviews and didn't buy the game.
What Renshi? lol
we do need to realize that the polls were taken after the mass exodus. that means it was taken from the players that were still in game after everyone left. if we were still in game we must have had a different opinion of the majority of people that left the game. i'd have to say the reviewers had a more accurate opinion of why people left than the ones that continued to play the game or they would have left also.
http://crystalknights.guildwork.com/
Bahahahhahahaha!!! to the OP. I actually laughed when I first read the OP. SE has chosen a direction (finally). Suck it up or move on. Oh and as others have pointed out, the reviewers were either trying to be kind by finding something to praise about the game or they were stoned. And if they werent stoned, they were speaking in more relative terms. As in "the game sucks but this armory thinger is not terrible."
I have never really liked the Armory system from the get go. I just suffered through it. SE is at least meeting in the middle, because if it were left to me the armory system would have been completely scrapped and replaced with jobs. And the Armory system will still exist.......... for casuals and crafters and certain parties (read guild leves) and RPs. For actual challenging, engauging, and rewarding content you will have Jobs. Now maybe I can become a Paladin, and actually care about my class/job and develop some pride and enthusiasm about my role in parties as well as the world of Eorzea.
Spoken like a true scholar.we do need to realize that the polls were taken after the mass exodus. that means it was taken from the players that were still in game after everyone left. if we were still in game we must have had a different opinion of the majority of people that left the game. i'd have to say the reviewers had a more accurate opinion of why people left than the ones that continued to play the game or they would have left also.
Amsai, way to totally ignore the point of the OP.
No, I didnt Ignore it. I just thought it was absurd for the most part. The ONLY part I can stop laughing long enough to agree with is the part about how some things that have been a problem have not been touched. However, I will forgive SE because they are too busy saving the game from itself. The changes they are implementing WILL bring people back, that haven't completely written SE off. There are many like me who were just waiting for the good part, and it looks to be coming. Sure we need a mail system, and it will come, but first they are going to make me care about playing the game. As for Tanaka's vision, he might want to update his prescription eyewear, Because the Armory System was definately different but an absolute abomination. Jobs are the fix for the Armory system. If they had just shut the game down instead, then they wouldnt have had to do that, and we would probably just have Jobs by now. But because Tanaka was stubborn about some of the games lousy systems, too many people invested time into the game and they had to meet people in the middle.
Hmmm....... now we just need to get them to meet in the middle on MW vs AH (read: castrate the MWs) and I'll have only minor complaints such as a need for a delivery system.
As was previously mentioned, a decent amount(not all) of those review complaints are old news, have been fixed, will be fixed, or were just wrong.
I like what the new team has done(and has planned), but they have a tough 2-fold task to deal with. Making the game desirable to new players & those who were quickly turned off as well as keeping the very demanding current players happy. You don't have to look far on any forums or even in-game to see that opinions on what needs to be done vary greatly. From one extreme to the other and everywhere in between on most issues. They want to say all the right things to not chase anyone else off while still trying to attract more players. It's like with every little thing they have to find the route that will piss the least amount of people off = D
I feel for 'em in that regard. I like the title of the thread because at some point they will need to "be brave" and take some chances. Step up, truly take control, and say "Alright, this is how it's gonna be". Rather than the walking on eggshells they've been doing since release.
Totally agree. I have been waiting for a direction for what seems like forever. And while Yoshi-P brought promise, answers were always way too vague for me. I am with you, they have to take a firm stance and give us a clear direction. For the logest time I have felt like the kid in the back seat asking his parents: Are we there yet? And finally Akihiko Matsui answers with "Almost, little Amsai".As was previously mentioned, a decent amount(not all) of those review complaints are old news, have been fixed, will be fixed, or were just wrong.
I like what the new team has done(and has planned), but they have a tough 2-fold task to deal with. Making the game desirable to new players & those who were quickly turned off as well as keeping the very demanding current players happy. You don't have to look far on any forums or even in-game to see that opinions on what needs to be done vary greatly. From one extreme to the other and everywhere in between on most issues. They want to say all the right things to not chase anyone else off while still trying to attract more players. It's like with every little thing they have to find the route that will piss the least amount of people off = D
I feel for 'em in that regard. I like the title of the thread because at some point they will need to "be brave" and take some chances. Step up, truly take control, and say "Alright, this is how it's gonna be". Rather than the walking on eggshells they've been doing since release.
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