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  1. #81
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by KitCat View Post
    I hope not. They're stupid easy as it is.
    They said in another thread that they were working on making it more difficult to bypass the trash mobs.

    Praetorium has a few groups of mobs that are easy to skip past, but you only gain about 5 minutes skipping all of them. If any adjustment is needed it's to simply give the mobs a a wider field of view, cause right now you can pretty much approach them at a 45 degree angle away from forward and they won't even see you. 25 minutes or so per run with non-DF, about 45min DF.

    CM is already hard enough and the only way you can fail it easily is if you have weak tanks or laggy healers. about 60min DF.
    (0)

  2. #82
    Player
    Zezlar's Avatar
    Join Date
    Mar 2011
    Posts
    1,618
    Character
    Athalia Hartfell
    World
    Excalibur
    Main Class
    Lancer Lv 85
    Quote Originally Posted by Selemar View Post
    •The difficulty for level 50 dungeons will be adjusted.

    I just pray they aren't dumbing dungeons down... please do not make them easier.
    Expecting the worst as well. An increase would make since considering the increase in tomes provided, but Square-Enix does nothing that makes sense. It's going to be a nerf of some kind.
    (1)

  3. #83
    Player
    Aegis's Avatar
    Join Date
    Mar 2011
    Posts
    1,161
    Character
    Aegis Elisus
    World
    Balmung
    Main Class
    Armorer Lv 70
    Quote Originally Posted by Lewtz View Post
    thanks for the slap in the face for those who had all ready leveled miner and botanist the hard way.. grinding.. without a bot.. go 1% i suppose : /. Leve quests where fine you just needed gear your to your level to get the 25% bonus's. Why increase it cause people don't want to get the right stats then grind.

    *checks join date*

    you're adorable
    (0)

  4. #84
    Player
    kalfis049's Avatar
    Join Date
    Sep 2013
    Posts
    18
    Character
    Stralgarr Balte
    World
    Leviathan
    Main Class
    Archer Lv 50
    How about fixing their terrible servers instead of making a population cap for zones.
    Seems like a lazy way to "fix" the lag in zones. If they're still on the same server then it won't do anything.
    (1)
    Last edited by kalfis049; 10-11-2013 at 11:49 PM.

  5. #85
    Player
    PetriWw's Avatar
    Join Date
    Aug 2013
    Posts
    6
    Character
    Minami Nazuka
    World
    Ragnarok
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by MusouMugen View Post
    Heh I was with a tank in AK the other day that I suspect was hacking. He could run in middle of mobs and not get aggro for some reason.
    Actually this bug happened to a tank I trust and it was a pain in the ass for him because he had to use abilities to aggro mobs. The next day it was back to normal again.
    (0)

  6. #86
    Player Arriverderci's Avatar
    Join Date
    Aug 2013
    Posts
    1,323
    Character
    Noel Kreiss
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by kalfis049 View Post
    How about fixing their terrible servers instead of making a population cap for zones.
    Seems like a lazy way to "fix" the lag in zones. If their still on the same server then it won't do anything.
    How about rid the bot's that is teleporting around too.
    We can't get in zones because bots/rmt's are taking the space.
    Priorities in this game is fubar. Make Odin/Behe and instance or something then.
    (1)

  7. #87
    Player
    Bufkus's Avatar
    Join Date
    Aug 2013
    Posts
    305
    Character
    Hermennes Cletrindale
    World
    Leviathan
    Main Class
    Lancer Lv 15
    Quote Originally Posted by Cerick View Post
    I'm not an elitist, so don't take this the wrong way. Just simply pointing out the affect of this. Raising the weekly cap beyond 300 could have a negative impact to those raiding BC. Gear that drops in BC is item lvl 90, same as mythology vendor items. If you can easily gear up on mythology tombstones, it will negate the point of raiding BC.

    Raiders raid for the challenge and better loot in games, casuals don't raid because they do not either enjoy it, or do not have the time / availability for raiding. What is left for raiders when the gear they get is no different than what a person can get w/out raiding at all?
    Good points.

    However they never said anything about raising the mythology cap, only the amount of tomes you receive and where you can get them. So I would assume you're still capped at 300 per week but no longer need to run AK 8 times to get it. Would be nice if we only had to run it 4-5 times.
    (2)

  8. #88
    Player
    Twiddle's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    354
    Character
    Amelia Inverse
    World
    Excalibur
    Main Class
    Blacksmith Lv 60
    What SE needs to do for the Odin and Behemoth FATE's is make them separate zones in the area they are in.... Example is Behemoths dominion FFXI, Dragon's aery FFXI, and Behest in FFXI ToAU. All those had something of the sort, where you would not be able to zone in until event was over. AS well do it in a way that if you are level <50 you get auto bumped from zone until it's over. That would be ideal.

    As for "•The difficulty for level 50 dungeons will be adjusted." I am not sure what SE is doing there! Everything except BC is at the correct difficulty level. If they make it easier it will take 10 min from the current 25. If they make it harder it will become a road block to new people. As is the story dungeons are good as is. Hard as a fresh 50, easy for a ilvl +70 player. I see very little that can be changed with out stepping on toes!
    (2)

  9. #89
    Player Trife's Avatar
    Join Date
    Aug 2013
    Posts
    99
    Character
    Trife Darkheart
    World
    Leviathan
    Main Class
    Thaumaturge Lv 50
    Why are they changing EXP gains for BTN/MIN? They are fine the way the are.... You can already max each one in a week.....

    There goes SE again, catering to the, "I don't wanna work for it" crowd.
    (6)

  10. #90
    Player
    Cerick's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    87
    Character
    Aquel Kuran
    World
    Zalera
    Main Class
    White Mage Lv 80
    Quote Originally Posted by kalfis049 View Post
    How about fixing their terrible servers instead of making a population cap for zones.
    Seems like a lazy way to "fix" the lag in zones. If their still on the same server then it won't do anything.
    I've seen channels in other games actually work out very well. If they shared the same /shout chat channel, it would work out nicely. Have the option to move into a less populated channel or if channel 1 is full, move you automatically into channel 2. SWTOR and Aion are two examples of how this works and it works very well imo. You can still zonewide chat, but the immediate lag is greatly reduced due to not having to load all those characters on your screen.
    (0)
    Aquel Kuran - White Mage | Zalera | Final Fantasy 14
    Ahrek Kuran - Sith Sorcerer | The Ebon Hawk | Star Wars the Old Republic
    Qwenya - Sorcerer | Tiamat | Aion

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