Quote Originally Posted by Furious View Post
Again, you are looking at a GCD by GCD basis. Over the course of any given fight, it is a practical impossibility for using straighter shot procs to be a dps loss. The fact that it goes from "practically impossible" to "slightly more but still practically impossible" doesn't change things notably. You _ARE_ being unreasonable.
It's not unreasonable to expect reactive play to always be a good thing... Its all about how they weigh the numbers, read the post right before this one I'm quoting. There's nothing fun about reactive play that has a 10-40% chance (depending on buffs at the time) to slow your dps at ALL. Its just not a good design. It isn't. Like I said they could even nerf Heavy shot and move more of the net damage into Straighter shot, then:
-Straighter shot would always be beneficial.
-Reactive gameplay would be better.
-It would make playing Bard a little less easy or at least a little less forgiving (increased by how much of the damage is put into straighter shot)

We're talking about good design overall, not just how much dps is being pushed around. There's nothing fun or good designed about wondering if playing well is going to lower or benefit your dps this next shot. REGARDLESS of the net of it.