Quote Originally Posted by RonPierce View Post
This isn't banking... Its a Proc in an MMO. Using procs reactively should always benefit you because reactive gameplay is skill. RNG magically causing you to do less DPs by playing reactively is bad. That's not a fair comparison at all... For instance. Do you think people would be happy if Firestarter had a 20% chance to actually slow your dps? Heck no, people would be livid.
I don't even know why you're still posting. You have said multiple times you know it is an increase (you say a bit of an increase, but it's actually a lot of an increase). There are no realistic circumstances outside of heavy crit chance increase or extremely short time period where using heavy shot over straighter shot will be a dps increase. If you are worried about it being a potential dps loss over the course of 1 or 2 gcds, then you are thinking far, FAR too short term.

Quote Originally Posted by RonPierce View Post
I'm not sure people are getting my point... Its not about the net. Its about the fact that playing well can actually hurt your dps. Just think about that sentence long enough and you'll understand why its a bad design. I'm not complaining about my DPS being low. Just the design of this. Think about the statement "Playing well can lower your dps in patches" and you will see why its bad. If you can't then the rest is out of my hands...
Playing well over the course of any realistic time scale under realistic buff scenarios cannot lower your DPS. Or, more accurately, it can, but you'd best not stand outside in a thunderstorm either if it does.