Page 6 of 12 FirstFirst ... 4 5 6 7 8 ... LastLast
Results 51 to 60 of 111
  1. #51
    Player
    Davionx's Avatar
    Join Date
    Sep 2013
    Posts
    128
    Character
    Davion Crismorn
    World
    Gilgamesh
    Main Class
    Conjurer Lv 50
    if you are unable to participate in all of the content then you shouldn't expect to to get all the rewards
    (3)

  2. #52
    Player
    ZakarnRosewood's Avatar
    Join Date
    Aug 2011
    Posts
    1,021
    Character
    Za'karn Riskbreaker
    World
    Zalera
    Main Class
    Marauder Lv 90
    Question: When you say to make money crafting/Gathering, How do you make that money?

    Is it though selling ii on the market wards? If so, where does that money that bought the item come from?

    Usually from other players.

    Point is Yoshi-P has admitted there needs to be more gil generators in the game. Especially since he is going to be adding in another huge gil sink. Housing. It took me a while to understand what other people were talking about regarding this issue but now I understand its about introducing new Gil into the game to counter all the gil coming out of the game (MW tax, Repairs, teleporting, etc.)

    He has some big fixes coming our way for patch 2.1 and he will try to implement what little fixes he can before then. Hopefully the forums don't completely lose their heads before then.
    (0)

  3. #53
    Player
    busta's Avatar
    Join Date
    Aug 2013
    Posts
    127
    Character
    Bustaballs Bbot
    World
    Hyperion
    Main Class
    Weaver Lv 50
    Quote Originally Posted by Slatervonjager View Post
    You assume that all players have the time to dedicate to doing so. There are those who cannot do so. Not everyone has the time to dedicate to doing all of that. You cannot expect people to do everything, if they do not posses the ability to do so.

    And again, and this is something all of you who say "go craft/gather/farm" seem to fail at understanding, if everyone does plays the MB, then NO ONE WILL MAKE MONEY IN THIS GAME! It's easy enough to make money by selling for way less then the obvious RMTs on the MB, but if everyone starts crafting/gathering/farming and selling on MB, guess what, now the entire server is competing against one another, and then no one is buying, meaning that no one is making any money. And then we ALL have the same problem.
    Please take an econ 101 class. This made me face palm so hard. You could apply this same awful logic to real life.
    (3)

  4. #54
    Player
    Theref's Avatar
    Join Date
    Sep 2013
    Posts
    283
    Character
    Rurod Arkdale
    World
    Tonberry
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by ZakarnRosewood View Post
    Question: When you say to make money crafting/Gathering, How do you make that money?

    Is it though selling ii on the market wards? If so, where does that money that bought the item come from?

    Usually from other players.


    Point is Yoshi-P has admitted there needs to be more gil generators in the game. Especially since he is going to be adding in another huge gil sink. Housing. It took me a while to understand what other people were talking about regarding this issue but now I understand its about introducing new Gil into the game to counter all the gil coming out of the game (MW tax, Repairs, teleporting, etc.)

    He has some big fixes coming our way for patch 2.1 and he will try to implement what little fixes he can before then. Hopefully the forums don't completely lose their heads before then.
    I do agree there needs to be more gil generators. And about that one, Tradecraft leve some of them does give you a good amount of gill
    (0)
    Quote Originally Posted by Heh View Post

  5. #55
    Player
    Slatervonjager's Avatar
    Join Date
    Aug 2013
    Posts
    421
    Character
    Slater Vonjager
    World
    Hyperion
    Main Class
    Marauder Lv 50
    Quote Originally Posted by busta View Post
    Please take an econ 101 class. This made me face palm so hard. You could apply this same awful logic to real life.
    You need to take that class yourself, if you think i'm wrong. in the real world, not everyone does the same thing. You have people with particular skills, that work in certain areas, trade occurs, money transfers, economy can grow or shrink, etc.

    in an MMO, in which EVERYONE ends up doing the same thing, there is no demand for anything. If we all do crafting and gathering and farming, what need is there to buy from others, who are doing the same thing, and they in turn have no need to buy either. At the same time, we're ALL TRYING TO SELL. No money is trading hands, no trade is made, Economy dies.

    Sorry, you have no clue what you're talking about, because it doesn't apply to real life, because in real life, not everyone is capable of being a blacksmith, a farmer, a seamstress, etc. GJ not thinking your reply through.
    (0)

  6. #56
    Player
    ZakarnRosewood's Avatar
    Join Date
    Aug 2011
    Posts
    1,021
    Character
    Za'karn Riskbreaker
    World
    Zalera
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Theref View Post
    I do agree there needs to be more gil generators. And about that one, Tradecraft leve some of them does give you a good amount of gill
    For sure, there are some gil fountains in the game but they barely keep up with things as it is. Wait till housing comes out. They know its an issues and they are addressing it. Patience is needed but again, that fountain seems dry with most people.
    (1)

  7. #57
    Player
    Jeht's Avatar
    Join Date
    Aug 2013
    Posts
    22
    Character
    Sir Jeht
    World
    Excalibur
    Main Class
    Gladiator Lv 48
    Quote Originally Posted by Slatervonjager View Post
    in an MMO, in which EVERYONE ends up doing the same thing, there is no demand for anything. If we all do crafting and gathering and farming, what need is there to buy from others, who are doing the same thing, and they in turn have no need to buy either. At the same time, we're ALL TRYING TO SELL. No money is trading hands, no trade is made, Economy dies.

    Wait? So I'm not the only one HQing level 29 boots for casters? The whole server is doing it too?

    Widen your scope. Crafting and gathering has a massive diversity, to which your argument doesn't apply.
    (5)

  8. #58
    Player
    avaughnimous's Avatar
    Join Date
    Aug 2013
    Posts
    34
    Character
    Ryah Moonstride
    World
    Goblin
    Main Class
    Gladiator Lv 50
    This topic's been visited over and over. There are definitely a lot more gil-sinks than traditional gil-generating mechanisms in the end game. Crafting is all fine and good, and helps, but it wouldn't hurt to have additional end game dailies or dungeon/raid dailies that produce some gil to offset these repair bills. Crafting should not be the one and only way to combat poverty.
    (0)

  9. #59
    Player
    Jeht's Avatar
    Join Date
    Aug 2013
    Posts
    22
    Character
    Sir Jeht
    World
    Excalibur
    Main Class
    Gladiator Lv 48
    Quote Originally Posted by avaughnimous View Post
    This topic's been visited over and over. There are definitely a lot more gil-sinks than traditional gil-generating mechanisms in the end game. Crafting is all fine and good, and helps, but it wouldn't hurt to have additional end game dailies or dungeon/raid dailies that produce some gil to offset these repair bills. Crafting should not be the one and only way to combat poverty.
    And it's not. There's FATEs, Leves, GC Leves, Guildhests, and mob farming for crafter's mats.
    (3)

  10. #60
    Player
    Slatervonjager's Avatar
    Join Date
    Aug 2013
    Posts
    421
    Character
    Slater Vonjager
    World
    Hyperion
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Jeht View Post
    Widen your scope. Crafting and gathering has a massive diversity, to which your argument doesn't apply.
    Right now, no the whole server isn't doing it. If the whole server does, it creates a dead economy. Do you understand why? It's because if everyone is doing it all, then there is no dependence on each other. Seriously. If we all do crafting and gathering, it slowly starts to create less demand, and dependence goes down. Eventually, there is no more dependence on each other, as we do it all by ourselves. the player economy dies thanks that the simple fact that there is no longer demand to meet the supply.

    So glad the economy experts here are able to understand the issue with everyone doing all skills. What ever would we do without people who posses no real marketable skills, and have never actually had to play the real world economy to survive.
    (0)

Page 6 of 12 FirstFirst ... 4 5 6 7 8 ... LastLast