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  1. #211
    Player
    xyaie's Avatar
    Join Date
    Aug 2013
    Posts
    241
    Character
    Seyon Masters
    World
    Adamantoise
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by spear101 View Post
    so how does accuracy weigh out compared to other stats?

    most of the AK gear has accuracy on it so im just trying to figure out if its worth using over artifact gear
    I dont think anyone has the accuracy formula ironed out yet. with that it would be simple getting a rough stat weight. regardless, AK gear will overcap you for everything but coil, points after cap are worthless.
    (0)

  2. #212
    Player
    EasymodeX's Avatar
    Join Date
    Sep 2013
    Posts
    900
    Character
    Lunairetic Emx
    World
    Midgardsormr
    Main Class
    Lancer Lv 50
    If you don't have enough ACC, get more ACC, the end. Supposedly misses still happen in Coil at 460 ACC or something. No one knows more specifics as far as I know.

    Updated DRG stat weights (approximate):
    STR 1
    WD 7.536
    DET 0.219
    CRT 0.162
    SS 0.146

    So, I'm actually surprised crit is that low compared to SS, with DET showing strong. Note these are based on a baseline DET of 250 and CRT of 445. Also, Internal Release is not factored, which would slightly reduce the value of CRT. Interesting.
    (0)

  3. #213
    Player
    Ayvar's Avatar
    Join Date
    Aug 2013
    Posts
    215
    Character
    Ayvar Bjornstad
    World
    Leviathan
    Main Class
    Scholar Lv 50
    Quote Originally Posted by EasymodeX View Post
    Updated DRG stat weights (approximate):

    WD 7.536
    STR 1
    DET 0.219
    CRT 0.162
    SS 0.146

    So, I'm actually surprised crit is that low compared to SS, with DET showing strong. Note these are based on a baseline DET of 250 and CRT of 445. Also, Internal Release is not factored, which would slightly reduce the value of CRT. Interesting.
    What caused the need for updated numbers? They're very close to those originally posted by xyaie, but definitely some differences.

    For reference here are his again:

    Weapon Damage: 10.541
    Strength: 1
    Crit: .222
    Determination: .193
    Skill Speed: .191

    Quote Originally Posted by spear101 View Post
    so how does accuracy weigh out compared to other stats?

    most of the AK gear has accuracy on it so im just trying to figure out if its worth using over artifact gear
    Here's my post on the subject from a couple pages ago:

    http://forum.square-enix.com/ffxiv/t...=1#post1316963

    I rechecked and my accuracy is actually 471, so I'll pay attention in coil tonight and see if I'm still missing hits or if that has been rectified. I was definitely missing a good percentage of my hits when I was around 430-450.
    (0)
    Last edited by Ayvar; 09-25-2013 at 06:46 AM.

  4. #214
    Player
    xyaie's Avatar
    Join Date
    Aug 2013
    Posts
    241
    Character
    Seyon Masters
    World
    Adamantoise
    Main Class
    Red Mage Lv 80
    Mine was math based off what would happen if you spam one ability over and over and seeing the DPS differences based on doing so. it was preliminary numbers to give us a rough idea on what stat to go for.

    EasymodeX built a spreadsheet to basically simulate actual combat with the rotations crafted in this thread, then its doing similar. His should be much more accurate to real world situation. While im not surprised on the weapon damage: str part, i wonder why crit jumped up. Internal release shouldn't be that much of a hit to crit.
    (0)

  5. #215
    Player
    Ayvar's Avatar
    Join Date
    Aug 2013
    Posts
    215
    Character
    Ayvar Bjornstad
    World
    Leviathan
    Main Class
    Scholar Lv 50
    Well after playing around with accuracy in Coil tonight I have a slightly better idea of where the accuracy cap lies. I know for sure I was still missing abilities around 450 accuracy, and all misses had ceased by 470. Reports of misses in the 460 range are still anecdotal, so the accuracy cap for Coil bosses is somewhere in the range of 455-470.

    I'll do some more precise testing tomorrow night now that I have the gear to swap a little more easily. It's tough to pay attention to misses and not get murdered as a melee in Coil.
    (0)
    Last edited by Ayvar; 09-25-2013 at 11:27 AM.
    Error 3102, 90000, 1017, 2002, 2/3 survivor

  6. #216
    Player
    EasymodeX's Avatar
    Join Date
    Sep 2013
    Posts
    900
    Character
    Lunairetic Emx
    World
    Midgardsormr
    Main Class
    Lancer Lv 50
    I didn't model internal release, so that isn't even factored in. I modeled a base crit rate of 445, which should theoretically be just under 13%. Adding a base crit rate will drop a quick valuation of crit.

    I modeled life surge in the stat weights, so that's an autocrit on FT. Still, that doesn't change things very much. I did, however, add autoattacks to the DPS estimate, and the AA formula on that website has a significant DET component, compared to ability damage calculations. That's probably the largest shift combined with the addition of the base crit rate across the board.
    (0)

  7. #217
    Player
    Coercer's Avatar
    Join Date
    Sep 2013
    Posts
    2
    Character
    Aria Amnell
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    Has anyone had there off GCD abilities like Blood for Blood bug out on them, and go on cooldown but gain no buff or benefit? wondering if other DRGs are having this issue. It happens if I'm spamming it in between skills, I've had Internal Release, and Life Surge bug also but much more rarely.
    (1)

  8. #218
    Player
    Osicat's Avatar
    Join Date
    Aug 2013
    Posts
    11
    Character
    Osicats Darling
    World
    Phoenix
    Main Class
    Lancer Lv 50
    I been wondering about this aswell. As I often by simply press my off gcd skills like blood for blood dont cast I forsed to hit the key 3-4 times fast, then back on spam next key as soon first is cast. After a serie of casts and a combo chain I sometimes notice I casted Internal release, bfb and Life s, al is on cd but BfB dont show pn my buff list, it somehow is lost.

    /Osicat
    (0)

  9. #219
    Player
    Bartisaur's Avatar
    Join Date
    Sep 2013
    Posts
    17
    Character
    Blue Bubbles
    World
    Faerie
    Main Class
    Lancer Lv 50
    I also noticed this... during Turn 4 of BC I sometimes cast Invigorate and notice the skill goes into cooldown but I gain 0 TP. Pretty much fucks up the run.
    (0)

  10. #220
    Player
    MalcolmReynolds's Avatar
    Join Date
    Aug 2013
    Posts
    91
    Character
    Malcolm Reynolds
    World
    Diabolos
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Coercer View Post
    Has anyone had there off GCD abilities like Blood for Blood bug out on them, and go on cooldown but gain no buff or benefit? wondering if other DRGs are having this issue. It happens if I'm spamming it in between skills, I've had Internal Release, and Life Surge bug also but much more rarely.
    I've recently started noticing this on HM Ifrit. Blood for Blood would pop and I'd look up at my buffs and it's not there. Not sure if it's because I'm activating my weaponskills so quickly after pressing it where it just kind of overrides the effect before the buff is applied but I'm guessing that's the case.
    (1)
    Take my love, take my land, take me where I cannot stand. I don't care, I'm still free, you can't take the sky from me. Take me out to the black, tell them I ain't comin' back. Burn the land and boil the sea, you can't take the sky from me.

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