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  1. #1
    Player
    Giantbane's Avatar
    Join Date
    Aug 2013
    Posts
    1,534
    Character
    Adol Giantbane
    World
    Ultros
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Kuvu View Post
    Isnt that the case, they both have different mitigation and play styles? One is good at dealing multiple mobs and another is good at solo target. Its the same as it was in EQ, you had tanks that were good at just powering through and you had tanks that were good at OTing it all just depended on what the situation was. I think that is what we have here, you have advantages and disadvantages to both.

    Another thing to point out is that when crystal tower comes out i am guessing the gear will be better for a war then DL. From my reading a war can do to turn 4 and after that a pally is need, but really we are not supposed to really be that far since we really don't have the gear to be there. I can understand your frustrations and you wanting to be just as good as your counter point but as you said they both have different play styles and needs.
    Is there a "queue as off tank" option in the duty finder? No, because it doesn't exist. See a "queue as AoE tank" option either? I don't.

    This game is meant to have jobs that fit into very rigid archetypes. This isn't EQ. This isn't even FFXI. There aren't hybrids and there aren't support classes. There's Tank, DPS, healer ... period.

    With WAR/PLD, both classes are tanks, and they're supposed to be relatively equal and relatively interchangable. If one class is more difficult to play than another class, that's fine. However, if one class is head over heals better than another class at the job role (in this class tank) then something's not working right.
    (6)

  2. #2
    Player
    Kuvu's Avatar
    Join Date
    Aug 2013
    Posts
    95
    Character
    Ashigaru Gladespliter
    World
    Gilgamesh
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Giantbane View Post
    Is there a "queue as off tank" option in the duty finder? No, because it doesn't exist. See a "queue as AoE tank" option either? I don't.

    This game is meant to have jobs that fit into very rigid archetypes. This isn't EQ. This isn't even FFXI. There aren't hybrids and there aren't support classes. There's Tank, DPS, healer ... period.

    With WAR/PLD, both classes are tanks, and they're supposed to be relatively equal and relatively interchangable. If one class is more difficult to play than another class, that's fine. However, if one class is head over heals better than another class at the job role (in this class tank) then something's not working right.
    So much anger, look at it like this. You knew how it was going to be back in beta, heck everyone did, even at those low levels you could see a difference that early on. I debated on playing a war over pally and after looking at my experiences i just couldn't see a warrior as being a valid boss tank with out having massive heals. So if you were in beta or read anything about the class it was already known so you really don't have any room to complain since you knew this about them from the start. I dont know if you just thought the world would change when you hit or got close to 50 or what but even at 35 you could tell a difference in the 2 tanks. Like i said earlier, you got an apple hoping it would taste like an orange and its not going to and if these changes are made to war as some of the posts on here it will pretty much remove the pally class totally. So its telling me its not about having a balance it just about wanting to be better then someone else....
    (0)

  3. #3
    Player
    Giantbane's Avatar
    Join Date
    Aug 2013
    Posts
    1,534
    Character
    Adol Giantbane
    World
    Ultros
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Kuvu View Post
    So much anger, look at it like this. You knew how it was going to be back in beta, heck everyone did, even at those low levels you could see a difference that early on. I debated on playing a war over pally and after looking at my experiences i just couldn't see a warrior as being a valid boss tank with out having massive heals. So if you were in beta or read anything about the class it was already known so you really don't have any room to complain since you knew this about them from the start. I dont know if you just thought the world would change when you hit or got close to 50 or what but even at 35 you could tell a difference in the 2 tanks. Like i said earlier, you got an apple hoping it would taste like an orange and its not going to and if these changes are made to war as some of the posts on here it will pretty much remove the pally class totally. So its telling me its not about having a balance it just about wanting to be better then someone else....

    It strikes me that PLD doesn't actually get better till Shield Oath (40) and then they pull away. Especially in the 30-40 range when WAR has defiance and PLD doesn't have shield oath yet. So I'm not sure what you could glean from both classes before that point.

    The problem you seem to be worried about is that you think changes will "remove the pally class totally". But what do you think WARs are worried about at the end game right now? It seems that PLD is a much safer and easier option, not just for the tank but for the entire party. You're expecting other classes to make it harder on themselves by bringing you along. But that's ok with you because you play the favored class, is that it?

    There aren't supposed to be apples and oranges within a single role. WAR & PLD are supposed to tank, and like I said, if one is performing the role substantially better than the other, there's a problem. You've already sort of acknowledged this.
    (4)