Page 2 of 7 FirstFirst 1 2 3 4 ... LastLast
Results 11 to 20 of 70
  1. #11
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Alhanelem View Post
    Only crafted gear can be dyed
    Incorrect, I dyed my Aetherial (Pink) gear just fine.
    (0)

  2. #12
    Player
    Ryios's Avatar
    Join Date
    Aug 2013
    Location
    VA
    Posts
    1,055
    Character
    Ryios Locke
    World
    Coeurl
    Main Class
    Gladiator Lv 68
    Well if crafted gear was better than DL, I'd go that route, but it's not. And what crafted gear is better, costs way to much. Who has 5 mil gil laying around with no reliable Gil Fountain in the game?
    (2)

  3. #13
    Player
    Pooky's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    233
    Character
    Skeksis Poloma
    World
    Leviathan
    Main Class
    Archer Lv 90
    Quote Originally Posted by Tupsi View Post
    Incorrect, I dyed my Aetherial (Pink) gear just fine.
    Aetherial gear is just dungeon boosted versions of crafted gear.
    (1)

  4. #14
    Player
    Molly_Millions's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Ryios View Post
    Well if crafted gear was better than DL, I'd go that route, but it's not. And what crafted gear is better, costs way to much. Who has 5 mil gil laying around with no reliable Gil Fountain in the game?
    Free companies do. My FC has been working together to make the I level 70 crafted gear.
    (0)

  5. #15
    Player
    AlphaDragoon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    466
    Character
    Renault Cathetel
    World
    Ultros
    Main Class
    Samurai Lv 90
    Materia honestly does seem kind of worthless in this game, for the most part. Endgame crafter/gatherer gear uses it, and if you manage to have millions to craft HQ iLVL 70 stuff with multi-melds it's great, but ultimately dungeon gear is just better or in the case of endgame it's good enough to not justify the money unless you want to be a special snowflake. I think the high-end crafted stuff should have not used tomestone-based items to be made really, make it something difficult to obtain but from a crafting standpoint, so you aren't going "lol just buy Darklight".

    Dyes should be available to everything, IMO. The only possible exception (even then I think you should be able to) is AF/AF+1.
    (6)

  6. #16
    Player
    Aenarion's Avatar
    Join Date
    Apr 2011
    Location
    Limsa
    Posts
    608
    Character
    Aenarion Estelvir
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Molly_Millions View Post
    Materia and dye systems are both to customize crafted gear. Dropped gear cannot and should not be customizable. This is what the crafters wanted in 1.0.
    While we certainly wanted more customizable crafted gears, I'm pretty sure none of us asked for making said crafted gear made pointless by easymode dungeon gears and massive artificial cost increase.
    (5)

  7. #17
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    No, if you could dye the AF, people wouldn't be able to tell if it's aF or relic (it's relic, not AF+1, get terminology straight). I don't want to see pink dragoons and yellow black mages either. It's iconic gear that represents the job and shouldn't be recolorable. Only the more generic, not-necessarily-class-specific gear is appropriate to be dyable.
    (2)

  8. #18
    Player
    Wiggles's Avatar
    Join Date
    Sep 2013
    Posts
    118
    Character
    Xyos Soma
    World
    Diabolos
    Main Class
    Gladiator Lv 50
    At least let us toggle the helm part of the armor that has the chest and helmet as one!
    (4)

  9. #19
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    Having a dye system that only works on trash gear is almost worse than not having one at all; it's just an unnecessary restriction and frustration to place on something that's for purely cosmetic reasons.
    Whatever you say, I'll pass on black white mage AF and white black mage AF.

    Dyeing isn't only available on trash gear, just the usable gear that can be is not easy to get.
    (1)

  10. #20
    Player
    Hawklaser's Avatar
    Join Date
    Jul 2011
    Posts
    373
    Character
    Kyterra Lianleaf
    World
    Excalibur
    Main Class
    Scholar Lv 80
    Quote Originally Posted by ParanoidHobo View Post
    The only jobs that have a consistent look throughout FF history are the mages and even those have some variations in style if not color scheme. If dudebro wants to be a WHM with green triangles instead of red they should be able to do so.
    Having a dye system that only works on trash gear is almost worse than not having one at all; it's just an unnecessary restriction and frustration to place on something that's for purely cosmetic reasons.
    Actually if focus on the ones with job systems, and not the ones with character growth systems, the iconic looks do stay fairly consistent for all of them. Colors might change a little bit but they stay incredibly recognizable at a glance. And in the games with the character growth systems instead of jobs, it is a mix of character design vs iconic class look. For example, FFIX's Vivi compared to FFX's Lulu, both are BLM's first and foremost, though Vivi used the iconic BLM look, whereas Lulu did not, also X had a much more flexible character growth system too.

    If they were to add dye options to the more iconic gear, it would be about what you said with the red triangles versus green ones for WHM, however some of the others like DRG do not really have a spot where a color could easily be swapped and maintain the iconic look.
    (1)

Page 2 of 7 FirstFirst 1 2 3 4 ... LastLast