Quote Originally Posted by Kiteless View Post
This is not true. Berserk increases your attack power by 50%, not your damage. The end result is that the damage increases is actually lower than 50%.
So what's the conversion? I find it kind of annoying that everything that increases WAR attributes (Berserk, Foresight) increases a baseline attribute rather than an end value whereas everything a PAL gets apparently increases end values. It's not only annoying as a WAR but it's annoying to theorycraft since there isn't a standard mechanism.