Still extremely boring, the enemies pose no threat and require no strategy or teamwork, just spam your DPS rotation on them and randomly cure people. No dispel, no stun, no buffing players, no skill chains, no MB, no scary TP moves. They have at most 1, sometimes 2 special attacks you need to look our for and barely do anything to be scared of.

We need bosses to grind on with multiple attacks, we basically grinded on bosses 1-75 in FFXI. Why was every normal enemy in FFXI a boss but normal enemies in this are just autoattack + 1-2 random abilities that barely do anything?